Rust HeatmapInfrared · players
IR live Players68,594 Servers11,792 Warm3,568 Fresh wipes · 3h191 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–5,000° · slots

MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10

Online 37.27.108.215:7043 checked 10m ago

5x moddedoxide
Sp1 · players now 0/ 5000
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 13:00flare: a wipe in that hourThu 11:00
0
7-day average
peak 2
#13,975
rank
top 63%
9d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 10m ago

Li2Players

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Li3Server performance

025507510013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.8 days
usual gap
between real wipes
40%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Tue 20 OctTue 20 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 11:04 UTC9d ago 1 – running 0
Tue 20 Oct, 05:04 UTC9d ago 1 – 0.3 days 0
Mon 19 Oct, 09:04 UTC10d ago 1 – 0.8 days 1
Wed 14 Oct, 12:36 UTC15d ago 1 halved by day 3 4.9 days 1
Wed 14 Oct, 06:06 UTC15d ago 1 – 0.3 days 0
Tue 13 Oct, 11:53 UTC16d ago 1 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
WEREWOLF GAMING.CO 5x Solo/Duo/Trio/Quad/Max 5|TP|Lootx5|WIPED
EU · groups of 5 · 5x · biweekly · 48 on average
11 / 200
WEREWOLF GAMING.CO 5x Weekly Saturdays|TP|Share BPs|Loot x5|
EU · groups of 6 · 5x · weekly · 13 on average
3 / 200
[RU] YMX RUST X5 MAX5
EU · groups of 5 · 5x · monthly · 3 on average
7 / 50
[EU] RustyLife 5x Solo/Duo/Trio/Quad/Max 5 | x5
EU · groups of 5 · 5x · weekly · 2 on average
0 / 100
URAGAN RUST | X5 | MAX 5
groups of 5 · 5x · monthly · 1 on average
1 / 100
ARTEMIS CSQ 5x EU MAX5 KITS HOMES EVENTS
EU · groups of 5 · 5x · weekly · 1 on average
1 / 70

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10?

Its recent wipes drew an average peak of 1 players. 0 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 0% of its recent wipes. By day 3 it was below half in the wipes that did not hold.

What is the wipe schedule on MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10?

There is no next wipe to predict on MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 9 days 1 hours ago.

Player counts

How busy is MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10?

MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 currently has 0 of its 5,000 slots filled. Averaged over the past week: 0 players, peaking at 2.

How does MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 rank against other Rust servers?

Ranked #13,975 on seven-day player hours, MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 is in the top 63% of all ranked servers.

Rules and settings

Which map does MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 run?

The map on MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 is procedural, size 4,000 with seed 734819486, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10?

According to its name, MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 has a 5x gather rate. 5 players is the cap for groups. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 run?

Rust network protocol 2634 and build 167781 is the build MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 online, and how reliable is it?

Online now: MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10. About 9 days ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 13 October 2026.

Where is MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 located?

A region is not published for MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 37.27.108.215:7043.

Does MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 run smoothly?

It averaged 69 server fps over the last 48 hours, with a low of 27. Buildings, deployables and the rest of the world came to as much as 95,536 entities. The highest memory use was 5,889 MB. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10?

These Rust Heatmap lists include MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10: 5x Rust servers, listed by population and Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 5x brings it up.

What do the server tags on MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 mean?

These are the tags MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10 publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp5000 (Max players): Slot count: 5,000; ts5 (Group limit): The team limit is 5; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join MULTI-RUST | X5/X10 NO LIMIT LOOT+|FPS+|KITS|TP| 19.10?

Press F1 in Rust to open the console, then enter client.connect 37.27.108.215:7043. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp5000,ptrak,$r?,v2634,gmrust,cs167781,ts5,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp5000
Max players Slot count: 5,000.
ts5
Group limit The team limit is 5.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167781
Build This build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.