Moldova_X1000
Online EU 37.26.136.61:28055 checked 8m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 20% of all ranked servers, top 53% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 16:57 UTC, in 1d 21h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 23 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 16:57 UTC12d ago | 5° | – | running | 0 |
| Thu 1 Oct, 18:22 UTC FW26d ago | 3° | held half | 13.9 days | 0 |
| Fri 18 Sep, 10:42 UTC39d ago | 4° | halved by day 5 | 13.3 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Moldova_X1000?
The average peak across its recent wipes is 4 players. 23 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 50% of its recent wipes. It fell below half by day 5 when it did not hold.
What is the wipe schedule on Moldova_X1000?
The prediction follows its tag, as too few of Moldova_X1000's wipes are on record to confirm the schedule. Thursday 29 October at 16:57 UTC is when its next wipe is due. 12 days 2 hours ago the server made the world it is on now. The tags declare one wipe every two weeks.
Player counts
How busy is Moldova_X1000?
Of 50 slots on Moldova_X1000, 0 are in use right now. Averaged over the past week: 0 players, peaking at 4. Its busiest point in the last 48 hours was 11:00 UTC, averaging 1 players.
How does Moldova_X1000 rank against other Rust servers?
On player hours over the last seven days, Moldova_X1000 is #4,421 globally (top 20%) and #1,563 in Europe.
Map and rules
Which map does Moldova_X1000 run?
Moldova_X1000 runs a procedural map of size 4,500 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. The map is called Moldova_X1000.
What are the rules and settings on Moldova_X1000?
According to its name, Moldova_X1000 has a 1000x gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does Moldova_X1000 run?
Rust network protocol 2635 and build 168909 on Windows is what Moldova_X1000 runs. To join, your game must match the protocol; Steam handles the update.
Is Moldova_X1000 online, and how reliable is it?
Right now Moldova_X1000 shows as online. Its reported uptime dates the last restart to about 12 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is Moldova_X1000 located?
With its EU tag, Moldova_X1000 lists itself in Europe. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 37.26.136.61:28055.
Does Moldova_X1000 run smoothly?
It averaged 33 server fps over the last 48 hours, with a low of 7. Buildings, deployables and the rest of the world came to as much as 64,125 entities. At its peak it held 3,108 MB of memory. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include Moldova_X1000?
Rust servers above 10x, EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that Moldova_X1000 fits. Filtering the list by Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: More than 10x brings it up.
What do the server tags on Moldova_X1000 mean?
These are the tags Moldova_X1000 publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^b (Biweekly): The wipe interval is two weeks; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Plugins run through Carbon; EU (Europe): Europe is where the server browser puts it. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Moldova_X1000?
Enter client.connect 37.26.136.61:28055 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.
