Rust HeatmapInfrared · players
IR live Players34,855 Servers11,686 Warm2,843 Fresh wipes · 3h96 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS

Online 37.244.237.248:28015 checked 10m ago

biweekly wipes moddedoxidepve
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 04:00flare: a wipe in that hourThu 02:00
0
7-day average
peak 2
#7,785
rank
top 35%
6d ago
last wipe
biweekly schedule
7d 15h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 10m ago

Li2Players

AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Li3Server performance

05010015020004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

4.6 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

Coming wipes

7d 15h
Thu 5 Nov, 19:00 UTC
FW
12d 6h
Tue 10 Nov, 10:04 UTC
26d 6h
Tue 24 Nov, 10:04 UTC
35d 15h
Thu 3 Dec, 19:00 UTC
FW
40d 6h
Tue 8 Dec, 10:04 UTC

The first 48 hours of its last wipes

Tue 13 OctThu 8 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 10:04 UTC15d ago 1 – running 0
Thu 8 Oct, 20:35 UTC20d ago 2 halved by day 1 4.6 days 0
Fri 2 Oct, 12:26 UTC26d ago 2 held half 6.3 days 1
Thu 1 Oct, 17:35 UTC FW27d ago 2 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 250 on average
264 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 241 on average
97 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 104 on average
129 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 60 on average
37 / 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 51 on average
6 / 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid
groups of 8+ · biweekly · 48 on average
47 / 250

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?

At their busiest, its recent wipes averaged 2 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 1.

What is the wipe schedule on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?

The prediction follows its tag, as too few of DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS's wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 6 days 9 hours ago the server made the world it is on now. Its tags state a wipe every two weeks.

Player counts

How busy is DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?

The current population of DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS is 0, against 100 slots. A seven-day average of 0 players, with a peak of 2.

How does DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS rank against other Rust servers?

The top 35% of ranked servers includes DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS, at #7,785 for player hours over the last seven days.

Map and rules

Which map does DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS run?

DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS runs a procedural map of size 3,500 with seed 1525560128, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?

The name DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS does not specify a gather rate. The group limit is 8 players, which is the game's default. pve is the game mode, other players cannot be fought. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS run?

The build on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS is Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS online, and how reliable is it?

Right now DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS shows as online. The uptime it reports puts the last restart at about 1 minutes ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 30 September 2026.

Where is DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS located?

No region is published by DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 37.244.237.248:28015.

Does DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS run smoothly?

Average server fps over the last 48 hours was 132; it never dropped below 58. Entities peaked at 74,823, counting buildings, deployables and all the rest of the world. At its peak it held 3,078 MB of memory. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?

Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS fits. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

What do the server tags on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS mean?

These are the tags DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^b (Biweekly): It wipes on a two-week cycle; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?

Enter client.connect 37.244.237.248:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://deadrop-server.duckdns.org/.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players The slot count is 100.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Gameplay

^p
PvE PvE: the danger is the world, not other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.