My Server Name
Offline 37.233.17.201:28015 checked 2d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 14:04 UTC25d ago | 1° | – | running | 1 |
| Fri 2 Oct, 14:09 UTC26d ago | 1° | – | 1 days | 0 |
| Tue 15 Sep, 18:36 UTC43d ago | 1° | halved by day 2 | 16.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on My Server Name?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 2.
What is the wipe schedule on My Server Name?
Wipes come at irregular times on My Server Name, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 25 days 14 hours ago.
Player counts
How busy is My Server Name?
My Server Name went quiet 2 days 13 hours ago and is offline right now. Averaged over the past week: 0 players.
How does My Server Name rank against other Rust servers?
The top 69% of ranked servers includes My Server Name, at #15,351 for player hours over the last seven days.
Rules and settings
Which map does My Server Name run?
My Server Name runs a procedural map, which the game generates.
What are the rules and settings on My Server Name?
No gather rate appears in the name My Server Name. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does My Server Name run?
The build on My Server Name is Rust network protocol 2634 and build 166652, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is My Server Name online, and how reliable is it?
My Server Name is down just now; the last sighting was 2 days 13 hours ago. It was up 112 of 168 hours across the last 7 full days, or 67% of the time. Rust Heatmap has had it on record since 15 September 2026.
Where is My Server Name located?
A region is not published for My Server Name. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 37.233.17.201:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include My Server Name?
The Rust Heatmap lists that My Server Name fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on My Server Name mean?
The game's server browser reads the tags My Server Name publishes: gmrust (Game mode): Rust survival, standard rules; mp500 (Max players): Slot count: 500; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join My Server Name?
Enter client.connect 37.233.17.201:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.