Rust HeatmapInfrared · players
IR live Players44,561 Servers11,697 Warm3,120 Fresh wipes · 3h101 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–10° · slots

Local 1x1 (no EAC)

Offline 37.230.61.80:28015 checked 11d ago

Sp1 · players now 1/ 10
10% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,712
rank
top 63%
19d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 11d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct13 Oct16 Oct18 Oct21 Oct24 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 565 on average
237 / 275
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
138 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
27 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 289 on average
14 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
30 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
0 / 200

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Local 1x1 (no EAC)?

Local 1x1 (no EAC) has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 19 days 1 hours ago the server made the world it is on now.

Population

How busy is Local 1x1 (no EAC)?

Last seen 11 days 11 hours ago, Local 1x1 (no EAC) is offline at the moment.

How does Local 1x1 (no EAC) rank against other Rust servers?

Ranked #13,712 on seven-day player hours, Local 1x1 (no EAC) is in the top 63% of all ranked servers.

Map and rules

Which map does Local 1x1 (no EAC) run?

Local 1x1 (no EAC) runs a procedural map, which the game generates.

What are the rules and settings on Local 1x1 (no EAC)?

No gather rate appears in the name Local 1x1 (no EAC). Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned off.

Location and uptime

Which version of Rust does Local 1x1 (no EAC) run?

Rust network protocol 2634 and build 167398 is the build Local 1x1 (no EAC) runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Local 1x1 (no EAC) online, and how reliable is it?

Offline at the moment: Local 1x1 (no EAC) was last seen 11 days 11 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 10 October 2026.

Where is Local 1x1 (no EAC) located?

A region is not published for Local 1x1 (no EAC). A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 37.230.61.80:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include Local 1x1 (no EAC)?

These Rust Heatmap lists include Local 1x1 (no EAC): Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on Local 1x1 (no EAC) mean?

These are the tags Local 1x1 (no EAC) publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167398 (Build): The game build here is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Local 1x1 (no EAC)?

Press F1 in Rust to open the console, then enter client.connect 37.230.61.80:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players This server has 10 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167398
Build The game build here is 167398.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.