Rust HeatmapInfrared · players
IR live Players40,087 Servers11,611 Warm2,906 Fresh wipes · 3h148 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

A Rust Server

Online EU 37.230.137.6:20520 checked 10m ago

moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Wed 07:00flare: a wipe in that hourFri 05:00
0
7-day average
peak 1
#12,934
rank
top 58% · #2397 in EU
8h ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 10m ago

Li2Players

AveragePeakWipe
00.250.50.75107:0016:0002:0011:0020:0005:00Wiped Thu 29 Oct, 22:16 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

Server fpsWipe
010020030040007:0016:0002:0011:0020:0005:00Wiped Thu 29 Oct, 22:16 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 58% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

16.8 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Sat 10 OctThu 1 OctMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 22:16 UTC8h ago – – running 0
Sat 10 Oct, 20:56 UTC19d ago 1 halved by day 1 19.1 days 0
Thu 1 Oct, 18:44 UTC FW28d ago 1 halved by day 2 9.1 days 0
Mon 14 Sep, 23:09 UTC45d ago 1 halved by day 3 16.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 123 on average
59 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
10 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 94 on average
44 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
45 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 85 on average
3 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on A Rust Server?

Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 1 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 2.

What is the wipe schedule on A Rust Server?

Wipes come at irregular times on A Rust Server, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 8 hours ago.

Player counts

How busy is A Rust Server?

The current population of A Rust Server is 0, against 50 slots. Averaged over the past week: 0 players, peaking at 1. Its busiest point in the last 48 hours was 22:00 UTC, averaging 1 players.

How does A Rust Server rank against other Rust servers?

On player hours over the last seven days, A Rust Server is #12,934 globally (top 58%) and #2,397 in Europe.

Rules and settings

Which map does A Rust Server run?

A procedural map of size 3,500 with seed 123322, generated by the game, runs on A Rust Server. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on A Rust Server?

No gather rate appears in the name A Rust Server. 999 players is the cap for groups. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does A Rust Server run?

Rust network protocol 2635 and build 168909 on Linux is what A Rust Server runs. Steam updates your game for you, and the protocol has to match for you to join.

Is A Rust Server online, and how reliable is it?

The server is up at the moment: A Rust Server is online. Its reported uptime dates the last restart to about 6 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 13 September 2026.

Where is A Rust Server located?

The EU tag is how A Rust Server lists itself in Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 37.230.137.6:20520.

Does A Rust Server run smoothly?

The last 48 hours brought an average of 222 server fps and a floor of 116. The world held as many as 64,241 entities, buildings and deployables included. The highest memory use was 2,578 MB. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include A Rust Server?

The Rust Heatmap lists that A Rust Server fits are: EU Rust servers, busiest first and Modded Rust servers, by live population. Filtering the list by Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours brings it up.

What do the server tags on A Rust Server mean?

The game's server browser reads the tags A Rust Server publishes: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): This server has 50 slots; ts999 (Group limit): Teams cap at 999; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; EU (Europe): The server browser lists it under Europe. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join A Rust Server?

To join by console, open it with F1 in Rust and enter client.connect 37.230.137.6:20520. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://hosting.alkad.org/.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,EU,gmrust,cs168909,ts999,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players This server has 50 slots.
ts999
Group limit Teams cap at 999.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.