A Rust Server
Online EU 37.230.137.6:20520 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 58% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 22:16 UTC8h ago | – | – | running | 0 |
| Sat 10 Oct, 20:56 UTC19d ago | 1° | halved by day 1 | 19.1 days | 0 |
| Thu 1 Oct, 18:44 UTC FW28d ago | 1° | halved by day 2 | 9.1 days | 0 |
| Mon 14 Sep, 23:09 UTC45d ago | 1° | halved by day 3 | 16.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on A Rust Server?
Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 1 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 2.
What is the wipe schedule on A Rust Server?
Wipes come at irregular times on A Rust Server, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 8 hours ago.
Player counts
How busy is A Rust Server?
The current population of A Rust Server is 0, against 50 slots. Averaged over the past week: 0 players, peaking at 1. Its busiest point in the last 48 hours was 22:00 UTC, averaging 1 players.
How does A Rust Server rank against other Rust servers?
On player hours over the last seven days, A Rust Server is #12,934 globally (top 58%) and #2,397 in Europe.
Rules and settings
Which map does A Rust Server run?
A procedural map of size 3,500 with seed 123322, generated by the game, runs on A Rust Server. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on A Rust Server?
No gather rate appears in the name A Rust Server. 999 players is the cap for groups. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does A Rust Server run?
Rust network protocol 2635 and build 168909 on Linux is what A Rust Server runs. Steam updates your game for you, and the protocol has to match for you to join.
Is A Rust Server online, and how reliable is it?
The server is up at the moment: A Rust Server is online. Its reported uptime dates the last restart to about 6 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 13 September 2026.
Where is A Rust Server located?
The EU tag is how A Rust Server lists itself in Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 37.230.137.6:20520.
Does A Rust Server run smoothly?
The last 48 hours brought an average of 222 server fps and a floor of 116. The world held as many as 64,241 entities, buildings and deployables included. The highest memory use was 2,578 MB. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include A Rust Server?
The Rust Heatmap lists that A Rust Server fits are: EU Rust servers, busiest first and Modded Rust servers, by live population. Filtering the list by Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours brings it up.
What do the server tags on A Rust Server mean?
The game's server browser reads the tags A Rust Server publishes: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): This server has 50 slots; ts999 (Group limit): Teams cap at 999; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; EU (Europe): The server browser lists it under Europe. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join A Rust Server?
To join by console, open it with F1 in Rust and enter client.connect 37.230.137.6:20520. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://hosting.alkad.org/.
