МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST
Online EU 37.230.137.223:27032 checked 12m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 10% of all ranked servers, top 28% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Friday 30 October, 11:10 UTC, in 13h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 29 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 11:10 UTC13d ago | 6° | – | running | 0 |
| Sat 3 Oct, 14:36 UTC26d ago | 4° | held half | 12.9 days | 2 |
| Sat 3 Oct, 06:44 UTC26d ago | 3° | – | 0.3 days | 0 |
| Thu 1 Oct, 19:58 UTC FW28d ago | 3° | – | 1.4 days | 0 |
| Fri 18 Sep, 12:23 UTC41d ago | 2° | held half | 13.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST?
The average peak across its recent wipes is 4 players. The crowd on the latest wipe reached its peak 29 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST?
The prediction follows its tag, as too few of МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST's wipes are on record to confirm the schedule. Friday 30 October at 11:10 UTC is when its next wipe is due. The world it runs now dates from 13 days 10 hours ago. A fortnightly wipe is listed in the tags.
Player counts
How busy is МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST?
МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST currently has 2 of its 300 slots filled. The average across the last seven days is 2 players; the peak reached 9. Its busiest point in the last 48 hours was 13:00 UTC, averaging 2 players.
How does МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST rank against other Rust servers?
Top 10% of ranked servers and #817 in Europe: that is МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST at #2,124 for player hours over seven days.
Rules and settings
Which map does МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST run?
The map on МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST is procedural, size 4,500 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. The name of the map is: Custom Map.
What are the rules and settings on МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST?
A gather rate is not given in the name МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST. 100 players is the cap for groups. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. Oxide plugins are in use. The server calls itself vanilla, which means: unchanged rates, kits and rules: the game in Facepunch's own form. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST run?
Rust network protocol 2635 and build 168909 is the build МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST online, and how reliable is it?
Online now: МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST. The uptime it reports puts the last restart at about 17 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST located?
In Europe, МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST lists itself with the EU tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 37.230.137.223:27032.
Does МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST run smoothly?
It averaged 112 server fps over the last 48 hours, with a low of 80. The world held as many as 125,337 entities, buildings and deployables included. Memory use reached 4,027 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST?
Best Rust community servers, EU Rust servers, busiest first and Vanilla Rust servers, busiest first are the Rust Heatmap lists that МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST fits. These are the filters that return it on the list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What do the server tags on МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST mean?
The game's server browser reads the tags МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST publishes: gmrust (Game mode): Rust survival, standard rules; mp300 (Max players): The slot count is 300; ts100 (Group limit): Teams cap at 100; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): Oxide (uMod) provides the plugin framework here; EU (Europe): In the server browser it sits under Europe. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST?
To join by console, open it with F1 in Rust and enter client.connect 37.230.137.223:27032. Or press Launch Rust on this page, which connects you through Steam.