Rust HeatmapInfrared · players
IR live Players94,541 Servers11,866 Warm3,878 Fresh wipes · 3h396 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–100° · slots

[EU] Rust.io - Main | Классика x1 | 30.10

Online EU 37.230.137.162:20550 checked 15m ago

1x biweekly wipes vanillamoddedoxide
Sp1 · players now 1/ 100
1% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Tue 16:00flare: a wipe in that hourThu 14:00
0
7-day average
peak 4
#4,554
rank
top 20% · #1605 in EU
3h ago
last wipe
biweekly schedule
7d 3h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 15m ago

Li2Players

AveragePeakWipe
00.511.5216:0001:0010:0020:0005:0014:00Wiped Thu 29 Oct, 12:09 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

Server fpsWipe
02040608016:0001:0010:0020:0005:0014:00Wiped Thu 29 Oct, 12:09 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 20% of all ranked servers, top 55% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

5.8 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
75%
crowd held
else halves by day 3

Coming wipes

7d 3h
Thu 5 Nov, 19:00 UTC
FW
13d 20h
Thu 12 Nov, 12:09 UTC
27d 20h
Thu 26 Nov, 12:09 UTC
35d 3h
Thu 3 Dec, 19:00 UTC
FW
41d 20h
Thu 10 Dec, 12:09 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 33 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 12:09 UTC3h ago – – running 0
Thu 15 Oct, 12:28 UTC14d ago 2 – – 0
Thu 1 Oct, 18:13 UTC FW27d ago 4 halved by day 3 13.8 days 0
Fri 25 Sep, 23:51 UTC33d ago 2 held half 5.8 days 0
Tue 22 Sep, 11:38 UTC37d ago 12 held half 3.5 days 0
Mon 21 Sep, 18:53 UTC37d ago 12 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10
EU · groups of 50+ · biweekly · 9 on average
7 / 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ
EU · groups of 8+ · biweekly · 8 on average
10 / 200
[ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)
EU · groups of 16+ · biweekly · 4 on average
0 / 50
РЕЛАКС #2 Х2|Для новичков| No Limit
EU · groups of 10+ · biweekly · 3 on average
5 / 200
#1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RU
EU · groups of 10+ · biweekly · 3 on average
3 / 300
PurrRust|РУССКИЙ ДЛЯ НОВИЧКОВ|Vanilla2x|27.10
EU · groups of 8+ · biweekly · 2 on average
3 / 80

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on [EU] Rust.io - Main | Классика x1 | 30.10?

Its recent wipes drew an average peak of 3 players. 33 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 75% of its recent wipes. By day 3 it was below half in the wipes that did not hold.

What is the wipe schedule on [EU] Rust.io - Main | Классика x1 | 30.10?

Its tag guides the prediction because [EU] Rust.io - Main | Классика x1 | 30.10's wipe record is too thin to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play now was made 3 hours ago. The tags declare one wipe every two weeks.

Player counts

How busy is [EU] Rust.io - Main | Классика x1 | 30.10?

The current population of [EU] Rust.io - Main | Классика x1 | 30.10 is 1, against 100 slots. The average across the last seven days is 0 players; the peak reached 4. Look at 17:00 UTC for the last 48 hours: that hour averaged 2 players.

How does [EU] Rust.io - Main | Классика x1 | 30.10 rank against other Rust servers?

Seven-day player hours place [EU] Rust.io - Main | Классика x1 | 30.10 at #4,554, in the top 20% of ranked servers; within Europe it is #1,605.

Rules and settings

Which map does [EU] Rust.io - Main | Классика x1 | 30.10 run?

A procedural map of size 3,500 with seed 4413, generated by the game, runs on [EU] Rust.io - Main | Классика x1 | 30.10. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on [EU] Rust.io - Main | Классика x1 | 30.10?

[EU] Rust.io - Main | Классика x1 | 30.10's name indicates a gather rate of 1x. A maximum of 30 players is allowed per group. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. The server calls itself vanilla, which means: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does [EU] Rust.io - Main | Классика x1 | 30.10 run?

The build on [EU] Rust.io - Main | Классика x1 | 30.10 is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is [EU] Rust.io - Main | Классика x1 | 30.10 online, and how reliable is it?

The server is up at the moment: [EU] Rust.io - Main | Классика x1 | 30.10 is online. Its reported uptime dates the last restart to about 2 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 21 September 2026.

Where is [EU] Rust.io - Main | Классика x1 | 30.10 located?

In Europe, [EU] Rust.io - Main | Классика x1 | 30.10 lists itself with the EU tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 37.230.137.162:20550.

Does [EU] Rust.io - Main | Классика x1 | 30.10 run smoothly?

It averaged 58 server fps over the last 48 hours, with a low of 26. Buildings, deployables and the rest of the world came to as much as 72,064 entities. At its peak it held 5,377 MB of memory. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include [EU] Rust.io - Main | Классика x1 | 30.10?

EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that [EU] Rust.io - Main | Классика x1 | 30.10 fits. Filtering the list by Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 1x brings it up.

What do the server tags on [EU] Rust.io - Main | Классика x1 | 30.10 mean?

These are the tags [EU] Rust.io - Main | Классика x1 | 30.10 publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): This server has 100 slots; ts30 (Group limit): A team holds no more than 30; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; EU (Europe): The server browser lists it under Europe. The top of this page also shows the tags for players now, the queue and when the world was made.

Who runs [EU] Rust.io - Main | Классика x1 | 30.10?

A rustio.ru hostname is published by [EU] Rust.io - Main | Классика x1 | 30.10, as it is by 1 other server we track, which points to the same operator.

Connect

How do I join [EU] Rust.io - Main | Классика x1 | 30.10?

Enter client.connect 37.230.137.162:20550 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. https://discord.com/invite/GUFCEn5EsC is where its website is.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,EU,gmvanilla,cs168909,ts30,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp100
Max players This server has 100 slots.
ts30
Group limit A team holds no more than 30.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.