Rust HeatmapInfrared · players
IR live Players48,039 Servers11,719 Warm3,199 Fresh wipes · 3h104 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1° · slots

ServerName

Offline 37.230.136.161:28015 checked 25d ago

Sp1 · players now 0/ 1
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,678
rank
top 69%
25d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 25d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep2 Oct5 Oct7 Oct10 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 days
usual gap
between real wipes
60%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 08:51 UTC25d ago 1 – running 0
Fri 2 Oct, 17:46 UTC26d ago 1 – 0.6 days 1
Thu 1 Oct, 21:16 UTC FW27d ago 1 – 0.9 days 0
Wed 30 Sep, 21:35 UTC28d ago 1 – 1 days 1
Tue 29 Sep, 21:28 UTC29d ago 1 – 1 days 0
Sun 27 Sep, 21:34 UTC31d ago 1 – 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 560 on average
246 / 275
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
175 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 292 on average
32 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 291 on average
17 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
41 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
53 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on ServerName?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 0 hours in.

What is the wipe schedule on ServerName?

There is no next wipe to predict on ServerName, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 25 days 15 hours ago.

Population

How busy is ServerName?

Last seen 25 days 13 hours ago, ServerName is offline at the moment.

How does ServerName rank against other Rust servers?

Ranked #15,678 on seven-day player hours, ServerName is in the top 69% of all ranked servers.

Map and rules

Which map does ServerName run?

ServerName runs a procedural map, which the game generates.

What are the rules and settings on ServerName?

A gather rate is not given in the name ServerName. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does ServerName run?

Rust network protocol 2634 and build 166652 on Windows is what ServerName runs. To join, your game must match the protocol; Steam handles the update.

Is ServerName online, and how reliable is it?

Offline at the moment: ServerName was last seen 25 days 13 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 27 September 2026.

Where is ServerName located?

A region is not published for ServerName. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 37.230.136.161:28015.

Tags

Which Rust Heatmap lists and filters include ServerName?

Best Rust community servers are the Rust Heatmap lists that ServerName fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on ServerName mean?

These are the tags ServerName publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): This server has 1 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join ServerName?

Press F1 in Rust to open the console, then enter client.connect 37.230.136.161:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp1
Max players This server has 1 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs166652
Build Build 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.