ServerName
Offline 37.230.136.161:28015 checked 25d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 08:51 UTC25d ago | 1° | – | running | 0 |
| Fri 2 Oct, 17:46 UTC26d ago | 1° | – | 0.6 days | 1 |
| Thu 1 Oct, 21:16 UTC FW27d ago | 1° | – | 0.9 days | 0 |
| Wed 30 Sep, 21:35 UTC28d ago | 1° | – | 1 days | 1 |
| Tue 29 Sep, 21:28 UTC29d ago | 1° | – | 1 days | 0 |
| Sun 27 Sep, 21:34 UTC31d ago | 1° | – | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on ServerName?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on ServerName?
There is no next wipe to predict on ServerName, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 25 days 15 hours ago.
Population
How busy is ServerName?
Last seen 25 days 13 hours ago, ServerName is offline at the moment.
How does ServerName rank against other Rust servers?
Ranked #15,678 on seven-day player hours, ServerName is in the top 69% of all ranked servers.
Map and rules
Which map does ServerName run?
ServerName runs a procedural map, which the game generates.
What are the rules and settings on ServerName?
A gather rate is not given in the name ServerName. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does ServerName run?
Rust network protocol 2634 and build 166652 on Windows is what ServerName runs. To join, your game must match the protocol; Steam handles the update.
Is ServerName online, and how reliable is it?
Offline at the moment: ServerName was last seen 25 days 13 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 27 September 2026.
Where is ServerName located?
A region is not published for ServerName. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 37.230.136.161:28015.
Tags
Which Rust Heatmap lists and filters include ServerName?
Best Rust community servers are the Rust Heatmap lists that ServerName fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on ServerName mean?
These are the tags ServerName publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): This server has 1 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join ServerName?
Press F1 in Rust to open the console, then enter client.connect 37.230.136.161:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.