Rust HeatmapInfrared · players
IR live Players95,518 Servers11,863 Warm4,067 Fresh wipes · 3h162 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Local Rust Dev

Offline 37.22.76.136:28015 checked 12d ago

Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,154
rank
top 70%
13d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 12d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 498 on average
816 / 850
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 352 on average
62 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 345 on average
119 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 313 on average
530 / 550
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 284 on average
303 / 325
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 256 on average
226 / 325

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Local Rust Dev?

The record of Local Rust Dev's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 13 days 11 hours ago.

Player counts

How busy is Local Rust Dev?

The last time Local Rust Dev was seen was 12 days 11 hours ago, and it is offline now.

How does Local Rust Dev rank against other Rust servers?

The top 70% of ranked servers includes Local Rust Dev, at #15,154 for player hours over the last seven days.

Map and rules

Which map does Local Rust Dev run?

Local Rust Dev runs a procedural map, which the game generates.

What are the rules and settings on Local Rust Dev?

No gather rate appears in the name Local Rust Dev. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does Local Rust Dev run?

Rust network protocol 2634 and build 167781 is the build Local Rust Dev runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Local Rust Dev online, and how reliable is it?

Offline at the moment: Local Rust Dev was last seen 12 days 11 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 15 October 2026.

Where is Local Rust Dev located?

No region is published by Local Rust Dev. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 37.22.76.136:28015.

Tags

Which Rust Heatmap lists and filters include Local Rust Dev?

The Rust Heatmap lists that Local Rust Dev fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Local Rust Dev mean?

These are the tags Local Rust Dev publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): Build 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Local Rust Dev?

Enter client.connect 37.22.76.136:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players Slot count: 10.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167781
Build Build 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.