Rust HeatmapInfrared · players
IR live Players44,561 Servers11,697 Warm3,120 Fresh wipes · 3h101 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–500° · slots

My Server Name

Offline 37.215.46.24:28015 checked 21d ago

teams off hardcore
Sp1 · players now 1/ 500
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,674
rank
top 62%
21d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 21d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct10 Oct12 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.1 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 7 OctSat 3 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 16:30 UTC21d ago 1 – running 1
Sat 3 Oct, 18:21 UTC25d ago 1 held half 3.9 days 1
Sat 3 Oct, 10:44 UTC25d ago 1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Reddit.com/r/PlayRust - EU Hardcore
EU · no group limit · 9 on average
5 / 200
[EU] Facepunch Hardcore 1
EU · no group limit · monthly · 7 on average
1 / 400
Rustopia.gg - US Hardcore Trio
NA · no group limit · weekly · 4 on average
2 / 75
Rustafied.com - AU Hardcore
OC · no group limit · weekly · 4 on average
1 / 100
[US East] Facepunch Hardcore 1
NA · no group limit · monthly · 4 on average
4 / 400
Rusticated.com - EU Hardcore Trio | Thursday Wipes
EU · no group limit · weekly · 4 on average
4 / 150

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on My Server Name?

Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on My Server Name?

There is no next wipe to predict on My Server Name, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 21 days 8 hours ago.

Player counts

How busy is My Server Name?

Last seen 21 days 5 hours ago, My Server Name is offline at the moment.

How does My Server Name rank against other Rust servers?

The top 62% of ranked servers includes My Server Name, at #13,674 for player hours over the last seven days.

Rules and settings

Which map does My Server Name run?

My Server Name runs a procedural map, which the game generates.

What are the rules and settings on My Server Name?

The name My Server Name does not specify a gather rate. A group limit is not made public. hardcore is the game mode, The hardest mode Facepunch offers. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does My Server Name run?

The build on My Server Name is Rust network protocol 2634 and build 166586, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is My Server Name online, and how reliable is it?

My Server Name is down just now; the last sighting was 21 days 5 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 3 October 2026.

Where is My Server Name located?

Nothing about a region comes from My Server Name. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 37.215.46.24:28015.

Tags

Which Rust Heatmap lists and filters include My Server Name?

The Rust Heatmap lists that My Server Name fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.

What do the server tags on My Server Name mean?

gmhardcore (Game mode): A harsher ruleset, hardcore; mp500 (Max players): Slot count: 500; ts0 (Group limit): The teams system is switched off; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166586 (Build): The game build here is 166586; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set are the tags My Server Name publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join My Server Name?

Enter client.connect 37.215.46.24:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmhardcore,cs166586,ts0

Game

gmhardcore
Game mode A harsher ruleset, hardcore.
mp500
Max players Slot count: 500.
ts0
Group limit The teams system is switched off.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs166586
Build The game build here is 166586.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.