Server name on in-game server list
Offline 37.212.85.32:28015 checked 25d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 17:20 UTC25d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Server name on in-game server list?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Server name on in-game server list?
The record of Server name on in-game server list's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 25 days 13 hours ago.
Player counts
How busy is Server name on in-game server list?
The last time Server name on in-game server list was seen was 25 days 12 hours ago, and it is offline now.
How does Server name on in-game server list rank against other Rust servers?
Player hours over seven days put Server name on in-game server list at #15,921, in the top 70% of ranked servers.
Settings and rules
What are the rules and settings on Server name on in-game server list?
The name Server name on in-game server list does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Server name on in-game server list run?
The build on Server name on in-game server list is Rust network protocol 2634 and build 166586, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Server name on in-game server list online, and how reliable is it?
Offline at the moment: Server name on in-game server list was last seen 25 days 12 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 28 September 2026.
Where is Server name on in-game server list located?
A region is not published for Server name on in-game server list. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 37.212.85.32:28015.
Lists and filters
Which Rust Heatmap lists and filters include Server name on in-game server list?
The Rust Heatmap lists that Server name on in-game server list fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on Server name on in-game server list mean?
These are the tags Server name on in-game server list publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): Slot count: 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166586 (Build): This build is 166586; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Server name on in-game server list?
Enter client.connect 37.212.85.32:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.