GFTS#1
Offline 37.212.26.13:28015 checked 25d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on GFTS#1?
GFTS#1 has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 25 days 7 hours ago.
Player counts
How busy is GFTS#1?
The last time GFTS#1 was seen was 25 days 7 hours ago, and it is offline now.
How does GFTS#1 rank against other Rust servers?
The top 61% of ranked servers includes GFTS#1, at #13,917 for player hours over the last seven days.
Rules and settings
Which map does GFTS#1 run?
The game generates the procedural map on GFTS#1.
What are the rules and settings on GFTS#1?
No gather rate appears in the name GFTS#1. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does GFTS#1 run?
Rust network protocol 2634 and build 166652 on Windows is what GFTS#1 runs. To join, your game must match the protocol; Steam handles the update.
Is GFTS#1 online, and how reliable is it?
Last seen 25 days 7 hours ago, GFTS#1 is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 3 October 2026.
Where is GFTS#1 located?
A region is not published for GFTS#1. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 37.212.26.13:28015 is its address.
Tags
Which Rust Heatmap lists and filters include GFTS#1?
Best Rust community servers are the Rust Heatmap lists that GFTS#1 fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on GFTS#1 mean?
The game's server browser reads the tags GFTS#1 publishes: gmrust (Game mode): Survival in the standard Rust form; mp3 (Max players): This server has 3 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): The game build here is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join GFTS#1?
Enter client.connect 37.212.26.13:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.