Achievement Hunting | Private
Offline 37.202.197.108:20006 checked 12d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 14:45 UTC13d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Achievement Hunting | Private?
Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Achievement Hunting | Private?
Achievement Hunting | Private has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 13 days ago.
Player counts
How busy is Achievement Hunting | Private?
Last seen 12 days 23 hours ago, Achievement Hunting | Private is offline at the moment.
How does Achievement Hunting | Private rank against other Rust servers?
Player hours over seven days put Achievement Hunting | Private at #12,902, in the top 60% of ranked servers.
Settings and rules
Which map does Achievement Hunting | Private run?
Achievement Hunting | Private runs a procedural map, which the game generates.
What are the rules and settings on Achievement Hunting | Private?
A gather rate is not given in the name Achievement Hunting | Private. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does Achievement Hunting | Private run?
Rust network protocol 2634 and build 167781 on Linux is what Achievement Hunting | Private runs. To join, your game must match the protocol; Steam handles the update.
Is Achievement Hunting | Private online, and how reliable is it?
Achievement Hunting | Private is down just now; the last sighting was 12 days 23 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 15 October 2026.
Where is Achievement Hunting | Private located?
A region is not published for Achievement Hunting | Private. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 37.202.197.108:20006.
Tags
Which Rust Heatmap lists and filters include Achievement Hunting | Private?
These Rust Heatmap lists include Achievement Hunting | Private: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.
What do the server tags on Achievement Hunting | Private mean?
The game's server browser reads the tags Achievement Hunting | Private publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): Build 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Achievement Hunting | Private?
Press F1 in Rust to open the console, then enter client.connect 37.202.197.108:20006. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.