UODA
Offline 37.20.195.42:28015 checked 24d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on UODA?
UODA has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 25 days 17 hours ago the server made the world it is on now.
Player counts
How busy is UODA?
Last seen 24 days 17 hours ago, UODA is offline at the moment.
How does UODA rank against other Rust servers?
Player hours over seven days put UODA at #13,885, in the top 61% of ranked servers.
Settings and rules
Which map does UODA run?
The game generates the procedural map on UODA.
What are the rules and settings on UODA?
The name UODA does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does UODA run?
Rust network protocol 2634 and build 166652 is the build UODA runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is UODA online, and how reliable is it?
Offline at the moment: UODA was last seen 24 days 17 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 4 October 2026.
Where is UODA located?
A region is not published for UODA. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 37.20.195.42:28015.
Lists and filters
Which Rust Heatmap lists and filters include UODA?
Best Rust community servers are the Rust Heatmap lists that UODA fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on UODA mean?
These are the tags UODA publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp500 (Max players): This server has 500 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join UODA?
To join by console, open it with F1 in Rust and enter client.connect 37.20.195.42:28015. Or press Launch Rust on this page, which connects you through Steam.