Test
Offline 37.193.19.143:28015 checked 32d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Test?
The record of Test's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 32 days 12 hours ago the server made the world it is on now.
Population
How busy is Test?
Test went quiet 32 days 6 hours ago and is offline right now.
How does Test rank against other Rust servers?
Player hours over seven days put Test at #16,949, in the top 72% of ranked servers.
Rules and settings
Which map does Test run?
A procedural map, generated by the game, runs on Test.
What are the rules and settings on Test?
A gather rate is not given in the name Test. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does Test run?
Rust network protocol 2633 and build 165217 on Windows is what Test runs. Steam updates your game for you, and the protocol has to match for you to join.
Is Test online, and how reliable is it?
Last seen 32 days 6 hours ago, Test is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 27 September 2026.
Where is Test located?
No region is published by Test. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 37.193.19.143:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Test?
Best Rust community servers are the Rust Heatmap lists that Test fits. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on Test mean?
The game's server browser reads the tags Test publishes: gmrust (Game mode): Survival in the standard Rust form; mp2 (Max players): The slot count is 2; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Test?
To join by console, open it with F1 in Rust and enter client.connect 37.193.19.143:28015. Or press Launch Rust on this page, which connects you through Steam.