TestPvp X10
Online 37.192.174.169:28002 checked 14m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 00:11 UTC21d ago | 1° | – | running | 0 |
| Thu 1 Oct, 19:14 UTC FW27d ago | 1° | halved by day 1 | 6.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on TestPvp X10?
The average peak across its recent wipes is 1 players. 12 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 1 when it did not hold.
What is the wipe schedule on TestPvp X10?
Its tag guides the prediction because TestPvp X10's wipe record is too thin to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. 27 days 20 hours ago the server made the world it is on now. The tags list a weekly wipe.
Player counts
How busy is TestPvp X10?
Of 100 slots on TestPvp X10, 0 are in use right now. The average across the last seven days is 0 players; the peak reached 1. Its busiest point in the last 48 hours was 04:00 UTC, averaging 0 players.
How does TestPvp X10 rank against other Rust servers?
The top 43% of ranked servers includes TestPvp X10, at #9,506 for player hours over the last seven days.
Rules and settings
Which map does TestPvp X10 run?
TestPvp X10 runs a procedural map of size 1,500 with seed 909457518, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on TestPvp X10?
10x gather is what TestPvp X10 advertises in its name. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does TestPvp X10 run?
Rust network protocol 2635 and build 168909 is the build TestPvp X10 runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is TestPvp X10 online, and how reliable is it?
The server is up at the moment: TestPvp X10 is online. The uptime it reports puts the last restart at about 14 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 15 September 2026.
Where is TestPvp X10 located?
Nothing about a region comes from TestPvp X10. Rust Heatmap shows the location a server states. It does not look up the machine's location. 37.192.174.169:28002 is its address.
Does TestPvp X10 run smoothly?
It averaged 69 server fps over the last 48 hours, with a low of 53. Entities peaked at 8,903, counting buildings, deployables and all the rest of the world. At its peak it held 1,167 MB of memory. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include TestPvp X10?
10x Rust servers and Modded Rust servers, by live population are the Rust Heatmap lists that TestPvp X10 fits. Filtering the list by Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 10x brings it up.
What do the server tags on TestPvp X10 mean?
gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^w (Weekly): It wipes once a week; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags TestPvp X10 publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join TestPvp X10?
To join by console, open it with F1 in Rust and enter client.connect 37.192.174.169:28002. Or press Launch Rust on this page, which connects you through Steam.