Rust HeatmapInfrared · players
IR live Players70,701 Servers11,736 Warm3,622 Fresh wipes · 3h133 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–10° · slots

Jimmy's Test Server

Offline 37.19.200.148:28015 checked 40d ago

Sp1 · players now 1/ 10
10% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,980
rank
no region published
54d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 40d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 541 on average
659 / 700
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
418 / 475
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 310 on average
37 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 310 on average
56 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 270 on average
222 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 266 on average
112 / 150

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Jimmy's Test Server?

Jimmy's Test Server has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 54 days 18 hours ago.

Population

How busy is Jimmy's Test Server?

Jimmy's Test Server went quiet 40 days 12 hours ago and is offline right now.

How does Jimmy's Test Server rank against other Rust servers?

Ranked #13,980 on seven-day player hours, Jimmy's Test Server is in the top – of all ranked servers.

Rules and settings

Which map does Jimmy's Test Server run?

A procedural map, generated by the game, runs on Jimmy's Test Server.

What are the rules and settings on Jimmy's Test Server?

No gather rate appears in the name Jimmy's Test Server. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it under Community. Anti-cheat: Valve's VAC is off.

Location and uptime

Which version of Rust does Jimmy's Test Server run?

Rust network protocol 2633 and build 162929 on Windows is what Jimmy's Test Server runs. To join, your game must match the protocol; Steam handles the update.

Is Jimmy's Test Server online, and how reliable is it?

Jimmy's Test Server is down just now; the last sighting was 40 days 12 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 17 September 2026.

Where is Jimmy's Test Server located?

A region is not published for Jimmy's Test Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 37.19.200.148:28015.

Lists and filters

Which Rust Heatmap lists and filters include Jimmy's Test Server?

These Rust Heatmap lists include Jimmy's Test Server: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Jimmy's Test Server mean?

These are the tags Jimmy's Test Server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs162929 (Build): The game build here is 162929; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Jimmy's Test Server?

To join by console, open it with F1 in Rust and enter client.connect 37.19.200.148:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players The slot count is 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Your game must match protocol 2633 to get in.
cs162929
Build The game build here is 162929.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.