Jimmy's Test Server
Offline 37.19.200.148:28015 checked 40d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Jimmy's Test Server?
Jimmy's Test Server has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 54 days 18 hours ago.
Population
How busy is Jimmy's Test Server?
Jimmy's Test Server went quiet 40 days 12 hours ago and is offline right now.
How does Jimmy's Test Server rank against other Rust servers?
Ranked #13,980 on seven-day player hours, Jimmy's Test Server is in the top – of all ranked servers.
Rules and settings
Which map does Jimmy's Test Server run?
A procedural map, generated by the game, runs on Jimmy's Test Server.
What are the rules and settings on Jimmy's Test Server?
No gather rate appears in the name Jimmy's Test Server. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it under Community. Anti-cheat: Valve's VAC is off.
Location and uptime
Which version of Rust does Jimmy's Test Server run?
Rust network protocol 2633 and build 162929 on Windows is what Jimmy's Test Server runs. To join, your game must match the protocol; Steam handles the update.
Is Jimmy's Test Server online, and how reliable is it?
Jimmy's Test Server is down just now; the last sighting was 40 days 12 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 17 September 2026.
Where is Jimmy's Test Server located?
A region is not published for Jimmy's Test Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 37.19.200.148:28015.
Lists and filters
Which Rust Heatmap lists and filters include Jimmy's Test Server?
These Rust Heatmap lists include Jimmy's Test Server: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Jimmy's Test Server mean?
These are the tags Jimmy's Test Server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs162929 (Build): The game build here is 162929; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Jimmy's Test Server?
To join by console, open it with F1 in Rust and enter client.connect 37.19.200.148:28015. Or press Launch Rust on this page, which connects you through Steam.