Testing server
Online EU 37.187.28.4:28023 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers, top 89% in EU, and #624 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Sunday 1 November, 02:15 UTC, in 4d 4h. Weekly: 7 days after its last wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Testing server?
An estimate from weekly: 7 days after its last wipe gives Testing server's next wipe. Sunday 1 November at 02:15 UTC is when its next wipe is due. The world in play now was made 23 days 19 hours ago. The tags list a weekly wipe.
Population
How busy is Testing server?
Of 9 slots on Testing server, 0 are in use right now. Averaged over the past week: 0 players.
How does Testing server rank against other Rust servers?
On player hours over the last seven days, Testing server is #15,400 globally (top 69%) and #2,590 in Europe. Ranked against other quad servers, it comes in at #624.
Rules and settings
Which map does Testing server run?
Testing server runs a procedural map of size 1,000 with seed 1234, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Testing server?
The name Testing server does not specify a gather rate. 4 players is the maximum group size (quad). survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Testing server run?
Rust network protocol 2635 and build 168909 on Linux is what Testing server runs. To join, your game must match the protocol; Steam handles the update.
Is Testing server online, and how reliable is it?
Right now Testing server shows as online. About 47 hours ago is when it last restarted, by its own uptime figure. 168 of 168 hours up over the last 7 full days, which is 100%. It first appears in Rust Heatmap records on 4 October 2026.
Where is Testing server located?
In Europe, Testing server lists itself with the EU tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. 37.187.28.4:28023 is its address.
Does Testing server run smoothly?
Average server fps over the last 48 hours was 30; it never dropped below 28. The world held as many as 3,024 entities, buildings and deployables included. Memory use reached 1,073 MB at most. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include Testing server?
These Rust Heatmap lists include Testing server: EU Rust servers, busiest first and Modded Rust servers, by live population. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly.
What do the server tags on Testing server mean?
These are the tags Testing server publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp9 (Max players): Slot count: 9; ts4 (Group limit): Teams cap at 4; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^w (Weekly): A wipe every week; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): The server browser lists it under Europe. The top of this page also shows the tags for players now, the queue and when the world was made.
Who runs Testing server?
No other server we track uses the slimi.lt hostname that Testing server publishes.
Connect
How do I join Testing server?
To join by console, open it with F1 in Rust and enter client.connect 37.187.28.4:28023. Or press Launch Rust on this page, which connects you through Steam. https://basemates.net is where its website is.