Rust HeatmapInfrared · players
IR live Players40,285 Servers11,626 Warm2,838 Fresh wipes · 3h132 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–15° · slots

sliv staging

Offline 37.153.36.135:28015 checked 6d ago

Sp1 · players now 0/ 15
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak 1
#14,520
rank
top 65%
29d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 6d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep30 Sep7 Oct15 Oct22 Oct30 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.8 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 30 SepFri 25 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 08:14 UTC29d ago 1 – running 1
Fri 25 Sep, 07:33 UTC34d ago 1 held half 5 days 1
Thu 24 Sep, 18:08 UTC35d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 477 on average
48 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 321 on average
83 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 284 on average
185 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 279 on average
3 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
237 / 300
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 258 on average
336 / 300

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on sliv staging?

Its recent wipes drew an average peak of 1 players. 0 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 100% of its recent wipes.

What is the wipe schedule on sliv staging?

No next wipe can be predicted: sliv staging wipes when it chooses, at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 29 days 20 hours ago.

Population

How busy is sliv staging?

Last seen 6 days 18 hours ago, sliv staging is offline at the moment. The average across the last seven days is 0 players; the peak reached 1.

How does sliv staging rank against other Rust servers?

The top 65% of ranked servers includes sliv staging, at #14,520 for player hours over the last seven days.

Rules and settings

Which map does sliv staging run?

sliv staging runs a procedural map of size 3,250 with seed 1, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on sliv staging?

The name sliv staging does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does sliv staging run?

Rust network protocol 2635 and build 168330 on Windows is what sliv staging runs. Steam updates your game for you, and the protocol has to match for you to join.

Is sliv staging online, and how reliable is it?

Last seen 6 days 18 hours ago, sliv staging is offline right now. It was up 1 of 168 hours across the last 7 full days, or 1% of the time. The first record of it on Rust Heatmap is 22 September 2026.

Where is sliv staging located?

No region is published by sliv staging. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 37.153.36.135:28015.

Lists and filters

Which Rust Heatmap lists and filters include sliv staging?

These Rust Heatmap lists include sliv staging: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on sliv staging mean?

The game's server browser reads the tags sliv staging publishes: gmrust (Game mode): Survival in the standard Rust form; mp15 (Max players): Slot count: 15; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168330 (Build): This build is 168330; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join sliv staging?

Enter client.connect 37.153.36.135:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168330,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp15
Max players Slot count: 15.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168330
Build This build is 168330.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.