#1
Offline 37.135.183.7:28015 checked 27d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 4h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on #1?
An estimate from the force wipe gives #1's next wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 43 days 10 hours ago. A monthly wipe is what its tags declare.
Player counts
How busy is #1?
The last time #1 was seen was 27 days 23 hours ago, and it is offline now.
How does #1 rank against other Rust servers?
Ranked #16,293 on seven-day player hours, #1 is in the top 68% of all ranked servers.
Rules and settings
Which map does #1 run?
The game generates the procedural map on #1.
What are the rules and settings on #1?
The name #1 does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does #1 run?
The build on #1 is Rust network protocol 2633 and build 165217, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is #1 online, and how reliable is it?
Last seen 27 days 23 hours ago, #1 is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 29 September 2026.
Where is #1 located?
A region is not published for #1. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 37.135.183.7:28015.
Tags
Which Rust Heatmap lists and filters include #1?
The Rust Heatmap lists that #1 fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on #1 mean?
gmvanilla (Game mode): This is vanilla survival; mp5 (Max players): Slot count: 5; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): This build is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags #1 publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join #1?
To join by console, open it with F1 in Rust and enter client.connect 37.135.183.7:28015. Or press Launch Rust on this page, which connects you through Steam.