#1
Offline 37.135.183.60:28015 checked 17d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on #1?
Drawn from the force wipe, the next wipe on #1 is an estimate. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 20 days ago the server made the world it is on now. A monthly wipe is what its tags declare.
Player counts
How busy is #1?
Last seen 17 days 13 hours ago, #1 is offline at the moment.
How does #1 rank against other Rust servers?
Player hours over seven days put #1 at #15,860, in the top 72% of ranked servers.
Rules and settings
Which map does #1 run?
The game generates the procedural map on #1.
What are the rules and settings on #1?
The name #1 does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does #1 run?
Rust network protocol 2634 and build 167398 on Windows is what #1 runs. To join, your game must match the protocol; Steam handles the update.
Is #1 online, and how reliable is it?
Last seen 17 days 13 hours ago, #1 is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 9 October 2026.
Where is #1 located?
Nothing about a region comes from #1. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 37.135.183.60:28015.
Tags
Which Rust Heatmap lists and filters include #1?
Modded Rust servers, by live population are the Rust Heatmap lists that #1 fits. You will find it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on #1 mean?
The game's server browser reads the tags #1 publishes: gmvanilla (Game mode): This is vanilla survival; mp5 (Max players): Slot count: 5; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167398 (Build): The game build here is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join #1?
To join by console, open it with F1 in Rust and enter client.connect 37.135.183.60:28015. Or press Launch Rust on this page, which connects you through Steam.