#1
Offline 37.135.183.36:28015 checked 26d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on #1?
An estimate from the force wipe gives #1's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world it runs now dates from 26 days 8 hours ago. Its tags state a wipe each month.
Player counts
How busy is #1?
Last seen 26 days 2 hours ago, #1 is offline at the moment.
How does #1 rank against other Rust servers?
Player hours over seven days put #1 at #14,429, in the top 63% of ranked servers.
Settings and rules
Which map does #1 run?
#1 runs a procedural map, which the game generates.
What are the rules and settings on #1?
No gather rate appears in the name #1. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does #1 run?
Rust network protocol 2634 and build 166494 is the build #1 runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is #1 online, and how reliable is it?
Offline at the moment: #1 was last seen 26 days 2 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 1 October 2026.
Where is #1 located?
A region is not published for #1. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 37.135.183.36:28015.
Tags
Which Rust Heatmap lists and filters include #1?
Modded Rust servers, by live population are the Rust Heatmap lists that #1 fits. You will find it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on #1 mean?
gmvanilla (Game mode): This is vanilla survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166494 (Build): The game build here is 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags #1 publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join #1?
Press F1 in Rust to open the console, then enter client.connect 37.135.183.36:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.