#1
Offline 37.135.183.114:28015 checked 20d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 20:28 UTC20d ago | 1° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on #1?
The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on #1?
A single monthly wipe, the force wipe, is all #1 runs. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 20 days 9 hours ago the server made the world it is on now. Its tags state a wipe each month.
Population
How busy is #1?
The last time #1 was seen was 20 days 4 hours ago, and it is offline now.
How does #1 rank against other Rust servers?
The top 62% of ranked servers includes #1, at #13,650 for player hours over the last seven days.
Rules and settings
Which map does #1 run?
The game generates the procedural map on #1.
What are the rules and settings on #1?
A gather rate is not given in the name #1. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does #1 run?
Rust network protocol 2634 and build 167231 is the build #1 runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is #1 online, and how reliable is it?
Offline at the moment: #1 was last seen 20 days 4 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 8 October 2026.
Where is #1 located?
Nothing about a region comes from #1. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 37.135.183.114:28015.
Tags
Which Rust Heatmap lists and filters include #1?
The Rust Heatmap lists that #1 fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on #1 mean?
gmvanilla (Game mode): Survival in vanilla form; mp5 (Max players): The slot count is 5; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167231 (Build): Build 167231; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags #1 publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join #1?
Press F1 in Rust to open the console, then enter client.connect 37.135.183.114:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.