Rust · Astrol Nodes
Offline 37.114.51.97:25690 checked 31d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 26 Sep, 12:25 UTC32d ago | 2° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Rust · Astrol Nodes?
Its recent wipes drew an average peak of 2 players. The crowd on the latest wipe reached its peak 1 hours in.
What is the wipe schedule on Rust · Astrol Nodes?
The record of Rust · Astrol Nodes's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 32 days 11 hours ago the server made the world it is on now.
Player counts
How busy is Rust · Astrol Nodes?
The last time Rust · Astrol Nodes was seen was 31 days 15 hours ago, and it is offline now.
How does Rust · Astrol Nodes rank against other Rust servers?
Player hours over seven days put Rust · Astrol Nodes at #16,953, in the top 72% of ranked servers.
Settings and rules
Which map does Rust · Astrol Nodes run?
The map on Rust · Astrol Nodes is procedural, size 4,000 with seed 3, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Rust · Astrol Nodes?
No gather rate appears in the name Rust · Astrol Nodes. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Rust · Astrol Nodes run?
Rust network protocol 2633 and build 165217 is the build Rust · Astrol Nodes runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is Rust · Astrol Nodes online, and how reliable is it?
Offline at the moment: Rust · Astrol Nodes was last seen 31 days 15 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 26 September 2026.
Where is Rust · Astrol Nodes located?
A region is not published for Rust · Astrol Nodes. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 37.114.51.97:25690.
Tags
Which Rust Heatmap lists and filters include Rust · Astrol Nodes?
The Rust Heatmap lists that Rust · Astrol Nodes fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Rust · Astrol Nodes mean?
gmrust (Game mode): Survival in the standard Rust form; mp40 (Max players): This server has 40 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): This build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank are the tags Rust · Astrol Nodes publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Rust · Astrol Nodes?
To join by console, open it with F1 in Rust and enter client.connect 37.114.51.97:25690. Or press Launch Rust on this page, which connects you through Steam. https://astrolnodes.net/es is where its website is.