[TW][PVE][PVPArea]
Offline 36.228.239.96:28015 checked 43d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on [TW][PVE][PVPArea]?
Drawn from the force wipe, the next wipe on [TW][PVE][PVPArea] is an estimate. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 54 days 3 hours ago the server made the world it is on now. Its tags state a wipe each month.
Population
How busy is [TW][PVE][PVPArea]?
The last time [TW][PVE][PVPArea] was seen was 43 days 21 hours ago, and it is offline now.
How does [TW][PVE][PVPArea] rank against other Rust servers?
Player hours over seven days put [TW][PVE][PVPArea] at #15,134, in the top – of ranked servers.
Rules and settings
Which map does [TW][PVE][PVPArea] run?
The game generates the procedural map on [TW][PVE][PVPArea].
What are the rules and settings on [TW][PVE][PVPArea]?
A gather rate is not given in the name [TW][PVE][PVPArea]. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Carbon. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does [TW][PVE][PVPArea] run?
The build on [TW][PVE][PVPArea] is Rust network protocol 2633 and build 163207, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is [TW][PVE][PVPArea] online, and how reliable is it?
Offline at the moment: [TW][PVE][PVPArea] was last seen 43 days 21 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is [TW][PVE][PVPArea] located?
The name points to Asia where [TW][PVE][PVPArea] publishes no region tag, and the region code is au1. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 36.228.239.96:28015.
Tags
Which Rust Heatmap lists and filters include [TW][PVE][PVPArea]?
Modded Rust servers, by live population are the Rust Heatmap lists that [TW][PVE][PVPArea] fits. You will find it under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on [TW][PVE][PVPArea] mean?
These are the tags [TW][PVE][PVPArea] publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): This server has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, run the same version: game protocol 2633; cs163207 (Build): Build 163207; ptrak (Networking): Standard game networking here, which is RakNet; $rau1 (Region code): The region code for this server is au1; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join [TW][PVE][PVPArea]?
Enter client.connect 36.228.239.96:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.