[TW][PVE][PVPArea]
Offline 36.228.212.110:28015 checked 11d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on [TW][PVE][PVPArea]?
Drawn from the force wipe, the next wipe on [TW][PVE][PVPArea] is an estimate. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world it runs now dates from 27 days 1 hours ago. A monthly wipe is what its tags declare.
Player counts
How busy is [TW][PVE][PVPArea]?
Last seen 11 days ago, [TW][PVE][PVPArea] is offline at the moment.
How does [TW][PVE][PVPArea] rank against other Rust servers?
The top 69% of ranked servers includes [TW][PVE][PVPArea], at #15,258 for player hours over the last seven days.
Settings and rules
Which map does [TW][PVE][PVPArea] run?
The map on [TW][PVE][PVPArea] is procedural, size 4,500 with seed 1684376845, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on [TW][PVE][PVPArea]?
The name [TW][PVE][PVPArea] does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. Vanilla is the server's own description: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does [TW][PVE][PVPArea] run?
Rust network protocol 2634 and build 167584 on Windows is what [TW][PVE][PVPArea] runs. To join, your game must match the protocol; Steam handles the update.
Is [TW][PVE][PVPArea] online, and how reliable is it?
Last seen 11 days ago, [TW][PVE][PVPArea] is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 18 October 2026.
Where is [TW][PVE][PVPArea] located?
There is no region tag on [TW][PVE][PVPArea], though the name points to Asia; the region code is au1. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 36.228.212.110:28015.
Lists and filters
Which Rust Heatmap lists and filters include [TW][PVE][PVPArea]?
The Rust Heatmap lists that [TW][PVE][PVPArea] fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on [TW][PVE][PVPArea] mean?
gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167584 (Build): Build 167584; ptrak (Networking): The network layer is RakNet, the game's standard one; $rau1 (Region code): Region code: au1; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon are the tags [TW][PVE][PVPArea] publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Who runs [TW][PVE][PVPArea]?
4 other servers we track publish a doubleogti.ddns.net hostname too, so one operator most likely runs them all with [TW][PVE][PVPArea].
How to join
How do I join [TW][PVE][PVPArea]?
Enter client.connect 36.228.212.110:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.