Rust HeatmapInfrared · players
IR live Players65,657 Servers11,832 Warm3,608 Fresh wipes · 3h130 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly

Offline NA · us3 35.151.133.48:28015 checked 27d ago

weekly wipes vanillamoddedoxidepve
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#16,717
rank
top 70% · #1678 in NA
204d ago
last wipe
weekly schedule
5d 9h
next wipe
Mon 2 Nov, 07:47 UTC
UTC checked 27d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Next wipe Monday 2 November, 07:47 UTC, in 5d 9h. Weekly: 7 days after its last wipe

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events
NA · groups of 150+ · weekly · 5 on average
2 / 50
[US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom W
NA · groups of 8+ · 1x · weekly · 2 on average
0 / 75
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 243 on average
294 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 96 on average
137 / 200
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 52 on average
51 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 39 on average
42 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?

Drawn from weekly: 7 days after its last wipe, the next wipe on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly is an estimate. Due on Monday 2 November at 07:47 UTC: the next wipe. 204 days 14 hours ago the server made the world it is on now. Its tags carry a weekly wipe schedule.

Player counts

How busy is Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?

Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly went quiet 27 days 1 hours ago and is offline right now.

How does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly rank against other Rust servers?

Seven-day player hours place Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly at #16,717, in the top 70% of ranked servers; within North America it is #1,678.

Map and rules

Which map does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly run?

A procedural map, generated by the game, runs on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly.

What are the rules and settings on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?

No gather rate appears in the name Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly. 8 players is the default group size, and that is the limit here. The server runs pve, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly run?

Rust network protocol 2623 and build 147776 is the build Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly online, and how reliable is it?

Offline at the moment: Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly was last seen 27 days 1 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 30 September 2026.

Where is Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly located?

The NA tag places Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly in North America, and us3 is its region code. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 35.151.133.48:28015 is its address.

Tags

Which Rust Heatmap lists and filters include Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?

These Rust Heatmap lists include Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly: Rust servers with zombies in the name, Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap. These are the filters that return it on the list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Weekly ^w, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

What do the server tags on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly mean?

gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: 8 per team at most; v2623 (Protocol): Your game must match protocol 2623 to get in; cs147776 (Build): Build 147776; ptrak (Networking): Standard game networking here, which is RakNet; $rus3 (Region code): This one carries the region code us3; ^w (Weekly): Wipes run weekly; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game; NA (North America): North America is where the server browser puts it are the tags Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?

Enter client.connect 35.151.133.48:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,$rus3,v2623,^p,^w,^v,NA,gmrust,cs147776,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players The slot count is 100.
ts8
Group limit The game default applies: 8 per team at most.
v2623
Protocol Your game must match protocol 2623 to get in.
cs147776
Build Build 147776.
ptrak
Networking Standard game networking here, which is RakNet.
$rus3
Region code This one carries the region code us3.

Wipe schedule

^w
Weekly Wipes run weekly.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^p
PvE PvE: the danger is the world, not other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Listed as Modded, since settings or plugins change the game.

Region

NA
North America North America is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.