Rust HeatmapInfrared · players
IR live Players65,959 Servers11,699 Warm3,548 Fresh wipes · 3h116 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–1° · slots

Staging Server

Offline 35.148.233.39:28015 checked 10h ago

Sp1 · players now 1/ 1
100% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 12:00flare: a wipe in that hourWed 01:00
0
7-day average
peak 1
#7,358
rank
top 33%
11h ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 10h ago

Li2Players

AveragePeak
00.250.50.75112:0013:0014:0021:0000:0001:00

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep28 Sep4 Oct16 Oct22 Oct28 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

9.2 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctWed 14 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 20:54 UTC14h ago – – running 1
Thu 15 Oct, 11:31 UTC13d ago 1 held half 12.4 days 0
Wed 14 Oct, 19:01 UTC13d ago 1 – 0.7 days 0
Mon 28 Sep, 22:26 UTC29d ago 1 held half 15.9 days 0
Tue 22 Sep, 21:46 UTC35d ago 0 – 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 541 on average
657 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
418 / 425
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 310 on average
44 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 310 on average
47 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 270 on average
175 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 266 on average
108 / 125

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Staging Server?

The average peak across its recent wipes is 1 players. 2 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 100% of its recent wipes.

What is the wipe schedule on Staging Server?

There is no next wipe to predict on Staging Server, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 11 hours ago.

Population

How busy is Staging Server?

Staging Server went quiet 10 hours ago and is offline right now. The average across the last seven days is 0 players; the peak reached 1. Look at 12:00 UTC for the last 48 hours: that hour averaged 1 players.

How does Staging Server rank against other Rust servers?

Player hours over seven days put Staging Server at #7,358, in the top 33% of ranked servers.

Settings and rules

Which map does Staging Server run?

A procedural map, generated by the game, runs on Staging Server.

What are the rules and settings on Staging Server?

A gather rate is not given in the name Staging Server. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does Staging Server run?

Rust network protocol 2635 and build 169448 is the build Staging Server runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Staging Server online, and how reliable is it?

Offline at the moment: Staging Server was last seen 10 hours ago. It was up 27 of 168 hours across the last 7 full days, or 16% of the time. The first record of it on Rust Heatmap is 22 September 2026.

Where is Staging Server located?

A region is not published for Staging Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 35.148.233.39:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include Staging Server?

Best Rust community servers are the Rust Heatmap lists that Staging Server fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on Staging Server mean?

gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): This server has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs169448 (Build): This build is 169448; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank are the tags Staging Server publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Staging Server?

To join by console, open it with F1 in Rust and enter client.connect 35.148.233.39:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs169448,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp1
Max players This server has 1 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, run the same version: game protocol 2635.
cs169448
Build This build is 169448.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.