Rust HeatmapInfrared · players
IR live Players52,540 Servers11,716 Warm3,337 Fresh wipes · 3h139 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–3° · slots

Private Test Server

Offline 34.155.3.231:28015 checked 36d ago

Sp1 · players now 1/ 3
33% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,502
rank
top 68%
69d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 36d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 520 on average
422 / 525
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 336 on average
25 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 333 on average
44 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
189 / 275
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
70 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 263 on average
87 / 150

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Private Test Server?

The record of Private Test Server's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 69 days 3 hours ago.

Population

How busy is Private Test Server?

The last time Private Test Server was seen was 36 days 5 hours ago, and it is offline now.

How does Private Test Server rank against other Rust servers?

Player hours over seven days put Private Test Server at #15,502, in the top 68% of ranked servers.

Map and rules

Which map does Private Test Server run?

A procedural map of size 3,000 with seed 1042791909, generated by the game, runs on Private Test Server. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on Private Test Server?

No gather rate appears in the name Private Test Server. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does Private Test Server run?

Rust network protocol 2632 and build 161125 on Linux is what Private Test Server runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Private Test Server online, and how reliable is it?

Offline at the moment: Private Test Server was last seen 36 days 5 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 15 September 2026.

Where is Private Test Server located?

No region is published by Private Test Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 34.155.3.231:28015.

Lists and filters

Which Rust Heatmap lists and filters include Private Test Server?

The Rust Heatmap lists that Private Test Server fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Private Test Server mean?

The game's server browser reads the tags Private Test Server publishes: gmvanilla (Game mode): The vanilla survival game; mp3 (Max players): The slot count is 3; ts8 (Group limit): Teams cap at 8, which is the game default; v2632 (Protocol): To join, run the same version: game protocol 2632; cs161125 (Build): This build is 161125; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Private Test Server?

Press F1 in Rust to open the console, then enter client.connect 34.155.3.231:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp3,ptrak,$r?,v2632,gmvanilla,cs161125,ts8

Game

gmvanilla
Game mode The vanilla survival game.
mp3
Max players The slot count is 3.
ts8
Group limit Teams cap at 8, which is the game default.
v2632
Protocol To join, run the same version: game protocol 2632.
cs161125
Build This build is 161125.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.