Rust HeatmapInfrared · players
IR live Players34,878 Servers11,611 Warm2,847 Fresh wipes · 3h62 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

DutchRust Staging Test Server

Online 31.70.90.35:28015 checked 6m ago

Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Mon 05:00flare: a wipe in that hourWed 02:00
0
7-day average
peak 1
#13,767
rank
top 62%
9h ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 6m ago

Li2Players

AveragePeakWipe
00.250.50.75105:0014:0022:0007:0015:0002:00Wiped Tue 27 Oct, 18:40 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

Server fpsWipe
02040608005:0014:0022:0007:0015:0002:00Wiped Tue 27 Oct, 18:40 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.1 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Tue 20 OctThu 24 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 18:40 UTC9h ago – – running 0
Tue 20 Oct, 13:29 UTC7d ago 0 – 7.2 days 0
Thu 24 Sep, 18:26 UTC33d ago 1 halved by day 1 25.8 days 0
Wed 16 Sep, 15:12 UTC41d ago 1 halved by day 1 8.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 532 on average
214 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 327 on average
15 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 325 on average
19 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
115 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 278 on average
40 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
42 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on DutchRust Staging Test Server?

Its recent wipes drew an average peak of 1 players. 0 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 0% of its recent wipes. It fell below half by day 1 when it did not hold.

What is the wipe schedule on DutchRust Staging Test Server?

Wipes come at irregular times on DutchRust Staging Test Server, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 9 hours ago the server made the world it is on now.

Population

How busy is DutchRust Staging Test Server?

DutchRust Staging Test Server currently has 0 of its 10 slots filled. The average across the last seven days is 0 players; the peak reached 1. Its busiest point in the last 48 hours was 19:00 UTC, averaging 0 players.

How does DutchRust Staging Test Server rank against other Rust servers?

Player hours over seven days put DutchRust Staging Test Server at #13,767, in the top 62% of ranked servers.

Settings and rules

Which map does DutchRust Staging Test Server run?

The map on DutchRust Staging Test Server is procedural, size 4,500 with seed 1216243222, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on DutchRust Staging Test Server?

No gather rate appears in the name DutchRust Staging Test Server. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does DutchRust Staging Test Server run?

Rust network protocol 2635 and build 169456 is the build DutchRust Staging Test Server runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is DutchRust Staging Test Server online, and how reliable is it?

Online now: DutchRust Staging Test Server. The uptime it reports puts the last restart at about 1 hours ago. 166 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 13 September 2026.

Where is DutchRust Staging Test Server located?

Nothing about a region comes from DutchRust Staging Test Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. 31.70.90.35:28015 is its address.

Does DutchRust Staging Test Server run smoothly?

It averaged 60 server fps over the last 48 hours, with a low of 60. Buildings, deployables and the rest of the world came to as much as 118,000 entities. At its peak it held 2,177 MB of memory. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include DutchRust Staging Test Server?

These Rust Heatmap lists include DutchRust Staging Test Server: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on DutchRust Staging Test Server mean?

The game's server browser reads the tags DutchRust Staging Test Server publishes: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): The slot count is 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs169456 (Build): The game build here is 169456; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join DutchRust Staging Test Server?

Press F1 in Rust to open the console, then enter client.connect 31.70.90.35:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://dutchrustserver.nl.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs169456,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players The slot count is 10.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol Your game must match protocol 2635 to get in.
cs169456
Build The game build here is 169456.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.