TEST
Offline 31.61.226.232:28015 checked 10d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on TEST?
Its rhythm cannot yet be told: too few of TEST's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 10 days 17 hours ago.
Player counts
How busy is TEST?
TEST went quiet 10 days 16 hours ago and is offline right now.
How does TEST rank against other Rust servers?
Ranked #15,319 on seven-day player hours, TEST is in the top 70% of all ranked servers.
Rules and settings
Which map does TEST run?
The game generates the procedural map on TEST.
What are the rules and settings on TEST?
A gather rate is not given in the name TEST. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does TEST run?
Rust network protocol 2634 and build 167781 is the build TEST runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is TEST online, and how reliable is it?
Offline at the moment: TEST was last seen 10 days 16 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 18 October 2026.
Where is TEST located?
Nothing about a region comes from TEST. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 31.61.226.232:28015 is its address.
Tags
Which Rust Heatmap lists and filters include TEST?
These Rust Heatmap lists include TEST: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on TEST mean?
The game's server browser reads the tags TEST publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join TEST?
Press F1 in Rust to open the console, then enter client.connect 31.61.226.232:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.