myserver
Offline 31.43.214.148:28015 checked 1d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 16:38 UTC2d ago | 1° | – | running | 0 |
| Wed 14 Oct, 11:39 UTC14d ago | 1° | halved by day 3 | 12.2 days | 0 |
| Tue 13 Oct, 07:37 UTC15d ago | 1° | – | 1.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on myserver?
Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. By day 3 it was below half in the wipes that did not hold.
What is the wipe schedule on myserver?
There is no next wipe to predict on myserver, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 14 days 6 hours ago.
Population
How busy is myserver?
myserver went quiet 29 hours ago and is offline right now. Averaged over the past week: 1 players, peaking at 1. Look at 13:00 UTC for the last 48 hours: that hour averaged 1 players.
How does myserver rank against other Rust servers?
Player hours over seven days put myserver at #12,758, in the top 57% of ranked servers.
Map and rules
Which map does myserver run?
A procedural map, generated by the game, runs on myserver.
What are the rules and settings on myserver?
The name myserver does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does myserver run?
Rust network protocol 2635 and build 169170 is the build myserver runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is myserver online, and how reliable is it?
Offline at the moment: myserver was last seen 29 hours ago. It was up 4 of 168 hours across the last 7 full days, or 2% of the time. The first record of it on Rust Heatmap is 12 October 2026.
Where is myserver located?
A region is not published for myserver. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 31.43.214.148:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include myserver?
Best Rust community servers are the Rust Heatmap lists that myserver fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on myserver mean?
The game's server browser reads the tags myserver publishes: gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs169170 (Build): This build is 169170; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join myserver?
Enter client.connect 31.43.214.148:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.