Rust HeatmapInfrared · players
IR live Players53,260 Servers11,686 Warm3,106 Fresh wipes · 3h120 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–6° · slots

Development (QP) [07.10]

Offline EU 31.43.146.212:31000 checked 22d ago

weekly wipes moddedoxide
Sp1 · players now 1/ 6
17% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#14,622
rank
top 66% · #2411 in EU
22d ago
last wipe
weekly schedule
5d 9h
next wipe
Wed 4 Nov, 11:04 UTC
UTC checked 22d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 66% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Next wipe Wednesday 4 November, 11:04 UTC, in 5d 9h. Weekly: 7 days after its last wipe

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 121 on average
31 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
150 / 200
[EU] Willjum's Solo Only | Thursday Wipes
EU · groups of 8+ · weekly · 25 on average
32 / 175
TRAVELER SOLO [MAX 1] Wipe 26.10
EU · no group limit · weekly · 24 on average
4 / 100
35+ВЗРОСЛЫЙ RUSTx2 MAIN
EU · groups of 128+ · weekly · 9 on average
3 / 125

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Development (QP) [07.10]?

Drawn from weekly: 7 days after its last wipe, the next wipe on Development (QP) [07.10] is an estimate. Due on Wednesday 4 November at 11:04 UTC: the next wipe. 22 days 14 hours ago the server made the world it is on now. A weekly wipe is declared in its tags.

Population

How busy is Development (QP) [07.10]?

Last seen 22 days 14 hours ago, Development (QP) [07.10] is offline at the moment.

How does Development (QP) [07.10] rank against other Rust servers?

On player hours over the last seven days, Development (QP) [07.10] is #14,622 globally (top 66%) and #2,411 in Europe.

Settings and rules

Which map does Development (QP) [07.10] run?

The game generates the procedural map on Development (QP) [07.10].

What are the rules and settings on Development (QP) [07.10]?

No gather rate appears in the name Development (QP) [07.10]. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does Development (QP) [07.10] run?

Rust network protocol 2634 and build 166652 is the build Development (QP) [07.10] runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is Development (QP) [07.10] online, and how reliable is it?

Last seen 22 days 14 hours ago, Development (QP) [07.10] is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 7 October 2026.

Where is Development (QP) [07.10] located?

In Europe, Development (QP) [07.10] lists itself with the EU tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 31.43.146.212:31000.

Lists and filters

Which Rust Heatmap lists and filters include Development (QP) [07.10]?

EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that Development (QP) [07.10] fits. Filtering the list by Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly brings it up.

What do the server tags on Development (QP) [07.10] mean?

gmrust (Game mode): Survival in the standard Rust form; mp6 (Max players): The slot count is 6; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): This build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^w (Weekly): Wipes run weekly; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; EU (Europe): The server browser lists it under Europe are the tags Development (QP) [07.10] publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Development (QP) [07.10]?

Press F1 in Rust to open the console, then enter client.connect 31.43.146.212:31000. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp6,ptrak,$r?,v2634,^w,EU,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp6
Max players The slot count is 6.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, run the same version: game protocol 2634.
cs166652
Build This build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^w
Weekly Wipes run weekly.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.