Rust HeatmapInfrared · players
IR live Players43,286 Servers11,649 Warm3,030 Fresh wipes · 3h94 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–10° · slots

Moje Testovaci Staging Lhotka

Offline 31.30.172.251:28015 checked 27d ago

moddedoxidepve
Sp1 · players now 1/ 10
10% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#16,019
rank
top 67%
28d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 27d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 252 on average
141 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 242 on average
132 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 106 on average
48 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 58 on average
61 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 54 on average
26 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 50 on average
0 / 100

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Moje Testovaci Staging Lhotka?

The record of Moje Testovaci Staging Lhotka's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 28 days ago.

Population

How busy is Moje Testovaci Staging Lhotka?

The last time Moje Testovaci Staging Lhotka was seen was 27 days 18 hours ago, and it is offline now.

How does Moje Testovaci Staging Lhotka rank against other Rust servers?

The top 67% of ranked servers includes Moje Testovaci Staging Lhotka, at #16,019 for player hours over the last seven days.

Rules and settings

Which map does Moje Testovaci Staging Lhotka run?

A procedural map, generated by the game, runs on Moje Testovaci Staging Lhotka.

What are the rules and settings on Moje Testovaci Staging Lhotka?

A gather rate is not given in the name Moje Testovaci Staging Lhotka. 8 players is the default group size, and that is the limit here. The server runs pve, no combat against other players. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does Moje Testovaci Staging Lhotka run?

Rust network protocol 2634 and build 166461 is the build Moje Testovaci Staging Lhotka runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is Moje Testovaci Staging Lhotka online, and how reliable is it?

Offline at the moment: Moje Testovaci Staging Lhotka was last seen 27 days 18 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 1 October 2026.

Where is Moje Testovaci Staging Lhotka located?

No region is published by Moje Testovaci Staging Lhotka. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 31.30.172.251:28015.

Lists and filters

Which Rust Heatmap lists and filters include Moje Testovaci Staging Lhotka?

Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that Moje Testovaci Staging Lhotka fits. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Moje Testovaci Staging Lhotka mean?

These are the tags Moje Testovaci Staging Lhotka publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166461 (Build): Build 166461; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Moje Testovaci Staging Lhotka?

Enter client.connect 31.30.172.251:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,^p,gmrust,cs166461,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players The slot count is 10.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs166461
Build Build 166461.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Gameplay

^p
PvE PvE: the danger is the world, not other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.