Moon's Fun House
Online 31.214.196.157:7917 checked 12m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:34 UTC FW27d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Moon's Fun House?
Its recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Moon's Fun House?
A single monthly wipe, the force wipe, is all Moon's Fun House runs. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 27 days 10 hours ago the server made the world it is on now.
Population
How busy is Moon's Fun House?
The current population of Moon's Fun House is 0, against 55 slots. A seven-day average of 0 players.
How does Moon's Fun House rank against other Rust servers?
Player hours over seven days put Moon's Fun House at #15,351, in the top 69% of ranked servers.
Rules and settings
Which map does Moon's Fun House run?
Moon's Fun House runs a procedural map of size 4,000 with seed 6738, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Moon's Fun House?
A gather rate is not given in the name Moon's Fun House. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Moon's Fun House run?
The build on Moon's Fun House is Rust network protocol 2635 and build 168909, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Moon's Fun House online, and how reliable is it?
Right now Moon's Fun House shows as online. About 15 hours ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is Moon's Fun House located?
Nothing about a region comes from Moon's Fun House. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 31.214.196.157:7917.
Does Moon's Fun House run smoothly?
The last 48 hours brought an average of 85 server fps and a floor of 58. The world held as many as 92,665 entities, buildings and deployables included. Memory use reached 2,297 MB at most. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include Moon's Fun House?
These Rust Heatmap lists include Moon's Fun House: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Moon's Fun House mean?
gmvanilla (Game mode): Survival in vanilla form; mp55 (Max players): Slot count: 55; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank are the tags Moon's Fun House publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Moon's Fun House?
Enter client.connect 31.214.196.157:7917 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.
