Rust HeatmapInfrared · players
IR live Players49,583 Servers11,657 Warm3,193 Fresh wipes · 3h103 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

My Staging Test Server

Offline 31.210.52.135:28015 checked 29d ago

Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,577
rank
top 65%
33d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 29d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep24 Sep27 Sep29 Sep2 Oct5 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.1 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 24 SepWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 16:12 UTC33d ago 1 – running 0
Wed 23 Sep, 14:13 UTC34d ago 1 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 538 on average
156 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
290 / 325
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 316 on average
35 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 315 on average
20 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 275 on average
152 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
65 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on My Staging Test Server?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on My Staging Test Server?

My Staging Test Server has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 33 days 17 hours ago.

Population

How busy is My Staging Test Server?

My Staging Test Server went quiet 29 days 18 hours ago and is offline right now.

How does My Staging Test Server rank against other Rust servers?

Player hours over seven days put My Staging Test Server at #15,577, in the top 65% of ranked servers.

Map and rules

Which map does My Staging Test Server run?

The game generates the procedural map on My Staging Test Server.

What are the rules and settings on My Staging Test Server?

A gather rate is not given in the name My Staging Test Server. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does My Staging Test Server run?

Rust network protocol 2634 and build 165654 on Windows is what My Staging Test Server runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is My Staging Test Server online, and how reliable is it?

Offline at the moment: My Staging Test Server was last seen 29 days 18 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 13 September 2026.

Where is My Staging Test Server located?

A region is not published for My Staging Test Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 31.210.52.135:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include My Staging Test Server?

These Rust Heatmap lists include My Staging Test Server: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on My Staging Test Server mean?

These are the tags My Staging Test Server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs165654 (Build): Build 165654; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join My Staging Test Server?

To join by console, open it with F1 in Rust and enter client.connect 31.210.52.135:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs165654,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players The slot count is 10.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol To join, run the same version: game protocol 2634.
cs165654
Build Build 165654.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.