Rust HeatmapInfrared · players
IR live Players74,585 Servers11,767 Warm3,497 Fresh wipes · 3h237 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1° · slots

Local protocol reference

Offline 31.208.58.48:28031 checked 22d ago

Sp1 · players now 0/ 1
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,966
rank
top 72%
22d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 22d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 08:28 UTC22d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 503 on average
159 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
188 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 282 on average
587 / 675
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
35 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
681 / 775
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 245 on average
554 / 625

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Local protocol reference?

The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Local protocol reference?

Local protocol reference has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 22 days 14 hours ago.

Player counts

How busy is Local protocol reference?

Local protocol reference went quiet 22 days 14 hours ago and is offline right now.

How does Local protocol reference rank against other Rust servers?

The top 72% of ranked servers includes Local protocol reference, at #15,966 for player hours over the last seven days.

Rules and settings

Which map does Local protocol reference run?

The game generates the procedural map on Local protocol reference.

What are the rules and settings on Local protocol reference?

A gather rate is not given in the name Local protocol reference. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. VAC is off, which is Valve's anti-cheat.

Server details

Which version of Rust does Local protocol reference run?

Rust network protocol 2634 and build 166652 on Linux is what Local protocol reference runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Local protocol reference online, and how reliable is it?

Local protocol reference is down just now; the last sighting was 22 days 14 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 6 October 2026.

Where is Local protocol reference located?

A region is not published for Local protocol reference. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 31.208.58.48:28031 is its address.

Lists and filters

Which Rust Heatmap lists and filters include Local protocol reference?

These Rust Heatmap lists include Local protocol reference: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Local protocol reference mean?

These are the tags Local protocol reference publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): The game build here is 166652; ptsw (Networking): Traffic goes over the network layer 'sw'; $r? (Region code): No region code is set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Local protocol reference?

To join by console, open it with F1 in Rust and enter client.connect 31.208.58.48:28031. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp1,ptsw,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp1
Max players The slot count is 1.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to get in.
cs166652
Build The game build here is 166652.
ptsw
Networking Traffic goes over the network layer 'sw'.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.