Rust HeatmapInfrared · players
IR live Players33,864 Servers11,668 Warm2,833 Fresh wipes · 3h84 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–10° · slots

Local Custom Map Server

Offline 31.183.196.229:28015 checked 31d ago

Sp1 · players now 1/ 10
10% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,290
rank
top 64%
31d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 31d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 21:22 UTC31d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 555 on average
135 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
116 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
12 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 286 on average
23 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
10 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 250 on average
19 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Local Custom Map Server?

Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Local Custom Map Server?

The record of Local Custom Map Server's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 31 days 6 hours ago.

Player counts

How busy is Local Custom Map Server?

Last seen 31 days 5 hours ago, Local Custom Map Server is offline at the moment.

How does Local Custom Map Server rank against other Rust servers?

Ranked #15,290 on seven-day player hours, Local Custom Map Server is in the top 64% of all ranked servers.

Settings and rules

Which map does Local Custom Map Server run?

A procedural map, generated by the game, runs on Local Custom Map Server.

What are the rules and settings on Local Custom Map Server?

A gather rate is not given in the name Local Custom Map Server. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does Local Custom Map Server run?

Rust network protocol 2633 and build 165217 is the build Local Custom Map Server runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Local Custom Map Server online, and how reliable is it?

Last seen 31 days 5 hours ago, Local Custom Map Server is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 27 September 2026.

Where is Local Custom Map Server located?

A region is not published for Local Custom Map Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 31.183.196.229:28015 is its address.

Tags

Which Rust Heatmap lists and filters include Local Custom Map Server?

Best Rust community servers are the Rust Heatmap lists that Local Custom Map Server fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Local Custom Map Server mean?

These are the tags Local Custom Map Server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): The game build here is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Local Custom Map Server?

To join by console, open it with F1 in Rust and enter client.connect 31.183.196.229:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players This server has 10 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol Your game must match protocol 2633 to get in.
cs165217
Build The game build here is 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.