ServerName
Offline 31.173.243.31:28015 checked 43d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on ServerName?
Its rhythm cannot yet be told: too few of ServerName's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 54 days 16 hours ago.
Player counts
How busy is ServerName?
The last time ServerName was seen was 43 days 21 hours ago, and it is offline now.
How does ServerName rank against other Rust servers?
Player hours over seven days put ServerName at #15,015, in the top – of ranked servers.
Map and rules
Which map does ServerName run?
A procedural map, generated by the game, runs on ServerName.
What are the rules and settings on ServerName?
The name ServerName does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it under Community. VAC is off, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does ServerName run?
Rust network protocol 2633 and build 162929 is the build ServerName runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is ServerName online, and how reliable is it?
Offline at the moment: ServerName was last seen 43 days 21 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 14 September 2026.
Where is ServerName located?
No region is published by ServerName. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 31.173.243.31:28015.
Tags
Which Rust Heatmap lists and filters include ServerName?
These Rust Heatmap lists include ServerName: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on ServerName mean?
gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): This server has 5 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): To join, run the same version: game protocol 2633; cs162929 (Build): This build is 162929; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set are the tags ServerName publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join ServerName?
Press F1 in Rust to open the console, then enter client.connect 31.173.243.31:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.