Local
Offline 31.133.116.159:28015 checked 24d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Local?
Local has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 25 days 6 hours ago.
Player counts
How busy is Local?
Local went quiet 24 days 12 hours ago and is offline right now.
How does Local rank against other Rust servers?
Ranked #15,329 on seven-day player hours, Local is in the top 68% of all ranked servers.
Map and rules
Which map does Local run?
Local runs a procedural map, which the game generates.
What are the rules and settings on Local?
A gather rate is not given in the name Local. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Local run?
Rust network protocol 2634 and build 166652 on Windows is what Local runs. To join, your game must match the protocol; Steam handles the update.
Is Local online, and how reliable is it?
Offline at the moment: Local was last seen 24 days 12 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 4 October 2026.
Where is Local located?
No region is published by Local. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 31.133.116.159:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Local?
Best Rust community servers are the Rust Heatmap lists that Local fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local mean?
These are the tags Local publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): This build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Local?
Press F1 in Rust to open the console, then enter client.connect 31.133.116.159:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.