RedLava.World | Rust
Offline 3.27.38.18:28015 checked 24d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on RedLava.World | Rust?
Its rhythm cannot yet be told: too few of RedLava.World | Rust's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 24 days 18 hours ago.
Population
How busy is RedLava.World | Rust?
RedLava.World | Rust went quiet 24 days 18 hours ago and is offline right now.
How does RedLava.World | Rust rank against other Rust servers?
The top 70% of ranked servers includes RedLava.World | Rust, at #16,015 for player hours over the last seven days.
Rules and settings
Which map does RedLava.World | Rust run?
RedLava.World | Rust runs a procedural map, which the game generates.
What are the rules and settings on RedLava.World | Rust?
The name RedLava.World | Rust does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does RedLava.World | Rust run?
The build on RedLava.World | Rust is Rust network protocol 2634 and build 166652, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is RedLava.World | Rust online, and how reliable is it?
RedLava.World | Rust is down just now; the last sighting was 24 days 18 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 3 October 2026.
Where is RedLava.World | Rust located?
No region is published by RedLava.World | Rust. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 3.27.38.18:28015.
Tags
Which Rust Heatmap lists and filters include RedLava.World | Rust?
Best Rust community servers and Vanilla Rust servers, busiest first are the Rust Heatmap lists that RedLava.World | Rust fits. You will find it under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
What do the server tags on RedLava.World | Rust mean?
The game's server browser reads the tags RedLava.World | Rust publishes: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): This build is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join RedLava.World | Rust?
Press F1 in Rust to open the console, then enter client.connect 3.27.38.18:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.