Rust HeatmapInfrared · players
IR live Players94,880 Servers11,849 Warm4,038 Fresh wipes · 3h155 Frameevery 5 min
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REC Thermal scan · 48 h Sp1 0° now Linear · 0–64° · slots

[PVE]千里江陵一日还 纯净/仿官/半月清

Online 27.15.33.232:22015 checked 11m ago

biweekly wipes vanillaoxidepve
Sp1 · players now 0/ 64
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 4°
Sun 18:00flare: a wipe in that hourTue 15:00
0
7-day average
peak 4
#6,159
rank
top 28%
11d ago
last wipe
biweekly schedule
2d 11h
next wipe
Fri 30 Oct, 04:07 UTC
UTC checked 11m ago

Li2Players

AveragePeak
0123418:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Li3Server performance

05010015020018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Next wipe Friday 30 October, 04:07 UTC, in 2d 11h. Biweekly: 14 days after its last wipe

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
【流星】PVE|仿官原倍|休闲养老|萌新天堂
EA · groups of 18+ · biweekly · 3 on average
3 / 100
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 60 on average
52 / 200
[JP][PvE]mameserver初心者おいで!
EA · groups of 8+ · biweekly · 8 on average
5 / 65
JP 1x-10x PVE++|XPレベル1000|火山|ペット|NPCレイド
EA · groups of 1000+ · 1x · biweekly · 7 on average
4 / 69
[喜相逢] PVE丨仿官原倍丨萌新养老
EA · groups of 12+ · biweekly · 6 on average
1 / 100
『向云端』PVE丨原倍丨休闲娱乐
EA · groups of 8+ · biweekly · 5 on average
3 / 99

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on [PVE]千里江陵一日还 纯净/仿官/半月清?

An estimate from biweekly: 14 days after its last wipe gives [PVE]千里江陵一日还 纯净/仿官/半月清's next wipe. Friday 30 October at 04:07 UTC is when its next wipe is due. The world it runs now dates from 11 days 12 hours ago. A fortnightly wipe is listed in the tags.

Player counts

How busy is [PVE]千里江陵一日还 纯净/仿官/半月清?

Of 64 slots on [PVE]千里江陵一日还 纯净/仿官/半月清, 0 are in use right now. The average across the last seven days is 0 players; the peak reached 4. Look at 04:00 UTC for the last 48 hours: that hour averaged 3 players.

How does [PVE]千里江陵一日还 纯净/仿官/半月清 rank against other Rust servers?

Ranked #6,159 on seven-day player hours, [PVE]千里江陵一日还 纯净/仿官/半月清 is in the top 28% of all ranked servers.

Map and rules

Which map does [PVE]千里江陵一日还 纯净/仿官/半月清 run?

The map on [PVE]千里江陵一日还 纯净/仿官/半月清 is procedural, size 4,250 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. The name of the map is: Custom Map.

What are the rules and settings on [PVE]千里江陵一日还 纯净/仿官/半月清?

A gather rate is not given in the name [PVE]千里江陵一日还 纯净/仿官/半月清. 8 players is the default group size, and that is the limit here. The server runs pve, no combat against other players. You will find it under Community in the server browser; it is a community server. Oxide plugins are in use. The server calls itself vanilla, which means: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does [PVE]千里江陵一日还 纯净/仿官/半月清 run?

Rust network protocol 2635 and build 168909 on Linux is what [PVE]千里江陵一日还 纯净/仿官/半月清 runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is [PVE]千里江陵一日还 纯净/仿官/半月清 online, and how reliable is it?

Right now [PVE]千里江陵一日还 纯净/仿官/半月清 shows as online. About 15 hours ago is when it last restarted, by its own uptime figure. It was up 24 of 24 hours in the last 1 full day, or 100% of the time. The first record of it on Rust Heatmap is 25 October 2026.

Where is [PVE]千里江陵一日还 纯净/仿官/半月清 located?

No region tag comes from [PVE]千里江陵一日还 纯净/仿官/半月清, but its name points to Asia. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 27.15.33.232:22015.

Does [PVE]千里江陵一日还 纯净/仿官/半月清 run smoothly?

Average server fps over the last 48 hours was 106; it never dropped below 53. Buildings, deployables and the rest of the world came to as much as 118,153 entities. Memory use reached 3,976 MB at most. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include [PVE]千里江陵一日还 纯净/仿官/半月清?

These Rust Heatmap lists include [PVE]千里江陵一日还 纯净/仿官/半月清: Best Rust community servers, Best Rust PvE servers and Vanilla Rust servers, busiest first. These are the filters that return it on the list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on [PVE]千里江陵一日还 纯净/仿官/半月清 mean?

These are the tags [PVE]千里江陵一日还 纯净/仿官/半月清 publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp64 (Max players): Slot count: 64; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^b (Biweekly): The wipe interval is two weeks; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): Plugins run through Oxide (uMod). Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Who runs [PVE]千里江陵一日还 纯净/仿官/半月清?

One operator most likely runs [PVE]千里江陵一日还 纯净/仿官/半月清 and the 6 other servers we track that publish a 824733.xyz hostname.

Connect

How do I join [PVE]千里江陵一日还 纯净/仿官/半月清?

Enter client.connect 27.15.33.232:22015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp64,ptrak,$r?,v2635,^b,^v,^p,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode This is vanilla survival.
mp64
Max players Slot count: 64.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly The wipe interval is two weeks.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^p
PvE No player fighting here: the world is the danger.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.