[PVE]千里江陵一日还 纯净/仿官/半月清
Online 27.15.33.232:22015 checked 11m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Friday 30 October, 04:07 UTC, in 2d 11h. Biweekly: 14 days after its last wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on [PVE]千里江陵一日还 纯净/仿官/半月清?
An estimate from biweekly: 14 days after its last wipe gives [PVE]千里江陵一日还 纯净/仿官/半月清's next wipe. Friday 30 October at 04:07 UTC is when its next wipe is due. The world it runs now dates from 11 days 12 hours ago. A fortnightly wipe is listed in the tags.
Player counts
How busy is [PVE]千里江陵一日还 纯净/仿官/半月清?
Of 64 slots on [PVE]千里江陵一日还 纯净/仿官/半月清, 0 are in use right now. The average across the last seven days is 0 players; the peak reached 4. Look at 04:00 UTC for the last 48 hours: that hour averaged 3 players.
How does [PVE]千里江陵一日还 纯净/仿官/半月清 rank against other Rust servers?
Ranked #6,159 on seven-day player hours, [PVE]千里江陵一日还 纯净/仿官/半月清 is in the top 28% of all ranked servers.
Map and rules
Which map does [PVE]千里江陵一日还 纯净/仿官/半月清 run?
The map on [PVE]千里江陵一日还 纯净/仿官/半月清 is procedural, size 4,250 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. The name of the map is: Custom Map.
What are the rules and settings on [PVE]千里江陵一日还 纯净/仿官/半月清?
A gather rate is not given in the name [PVE]千里江陵一日还 纯净/仿官/半月清. 8 players is the default group size, and that is the limit here. The server runs pve, no combat against other players. You will find it under Community in the server browser; it is a community server. Oxide plugins are in use. The server calls itself vanilla, which means: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does [PVE]千里江陵一日还 纯净/仿官/半月清 run?
Rust network protocol 2635 and build 168909 on Linux is what [PVE]千里江陵一日还 纯净/仿官/半月清 runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is [PVE]千里江陵一日还 纯净/仿官/半月清 online, and how reliable is it?
Right now [PVE]千里江陵一日还 纯净/仿官/半月清 shows as online. About 15 hours ago is when it last restarted, by its own uptime figure. It was up 24 of 24 hours in the last 1 full day, or 100% of the time. The first record of it on Rust Heatmap is 25 October 2026.
Where is [PVE]千里江陵一日还 纯净/仿官/半月清 located?
No region tag comes from [PVE]千里江陵一日还 纯净/仿官/半月清, but its name points to Asia. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 27.15.33.232:22015.
Does [PVE]千里江陵一日还 纯净/仿官/半月清 run smoothly?
Average server fps over the last 48 hours was 106; it never dropped below 53. Buildings, deployables and the rest of the world came to as much as 118,153 entities. Memory use reached 3,976 MB at most. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include [PVE]千里江陵一日还 纯净/仿官/半月清?
These Rust Heatmap lists include [PVE]千里江陵一日还 纯净/仿官/半月清: Best Rust community servers, Best Rust PvE servers and Vanilla Rust servers, busiest first. These are the filters that return it on the list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What do the server tags on [PVE]千里江陵一日还 纯净/仿官/半月清 mean?
These are the tags [PVE]千里江陵一日还 纯净/仿官/半月清 publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp64 (Max players): Slot count: 64; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^b (Biweekly): The wipe interval is two weeks; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): Plugins run through Oxide (uMod). Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Who runs [PVE]千里江陵一日还 纯净/仿官/半月清?
One operator most likely runs [PVE]千里江陵一日还 纯净/仿官/半月清 and the 6 other servers we track that publish a 824733.xyz hostname.
Connect
How do I join [PVE]千里江陵一日还 纯净/仿官/半月清?
Enter client.connect 27.15.33.232:22015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.