SolidRusT Lab [CA-WEST]
Online 24.86.211.228:28015 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:23 UTC FW27d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on SolidRusT Lab [CA-WEST]?
Its recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on SolidRusT Lab [CA-WEST]?
The only wipe on SolidRusT Lab [CA-WEST] is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 27 days 7 hours ago the server made the world it is on now. The tags list one wipe a month.
Player counts
How busy is SolidRusT Lab [CA-WEST]?
The current population of SolidRusT Lab [CA-WEST] is 0, against 42 slots. The average across the last seven days is 0 players.
How does SolidRusT Lab [CA-WEST] rank against other Rust servers?
Ranked #15,353 on seven-day player hours, SolidRusT Lab [CA-WEST] is in the top 69% of all ranked servers.
Map and rules
Which map does SolidRusT Lab [CA-WEST] run?
SolidRusT Lab [CA-WEST] runs a procedural map of size 1,500 with seed 12345, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on SolidRusT Lab [CA-WEST]?
No gather rate appears in the name SolidRusT Lab [CA-WEST]. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, turned off.
Server details
Which version of Rust does SolidRusT Lab [CA-WEST] run?
Rust network protocol 2635 and build 168909 on Linux is what SolidRusT Lab [CA-WEST] runs. To join, your game must match the protocol; Steam handles the update.
Is SolidRusT Lab [CA-WEST] online, and how reliable is it?
Right now SolidRusT Lab [CA-WEST] shows as online. Its reported uptime dates the last restart to about 6 days 5 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 13 September 2026.
Where is SolidRusT Lab [CA-WEST] located?
A region is not published for SolidRusT Lab [CA-WEST]. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 24.86.211.228:28015.
Does SolidRusT Lab [CA-WEST] run smoothly?
Average server fps over the last 48 hours was 119; it never dropped below 114. Entities peaked at 8,832, counting buildings, deployables and all the rest of the world. Memory use reached 1,652 MB at most. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include SolidRusT Lab [CA-WEST]?
Modded Rust servers, by live population are the Rust Heatmap lists that SolidRusT Lab [CA-WEST] fits. Filtering the list by Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly brings it up.
What do the server tags on SolidRusT Lab [CA-WEST] mean?
These are the tags SolidRusT Lab [CA-WEST] publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp42 (Max players): Slot count: 42; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Plugins run through Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join SolidRusT Lab [CA-WEST]?
Press F1 in Rust to open the console, then enter client.connect 24.86.211.228:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. The server's site sits at https://solidrust.net.
