HTNetwork Rust Server
Offline 24.45.155.115:28015 checked 5d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 07:17 UTC6d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on HTNetwork Rust Server?
At their busiest, its recent wipes averaged 0 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on HTNetwork Rust Server?
Its rhythm cannot yet be told: too few of HTNetwork Rust Server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 6 days ago.
Player counts
How busy is HTNetwork Rust Server?
HTNetwork Rust Server went quiet 5 days 9 hours ago and is offline right now. Averaged over the past week: 0 players.
How does HTNetwork Rust Server rank against other Rust servers?
Player hours over seven days put HTNetwork Rust Server at #15,400, in the top 69% of ranked servers.
Rules and settings
Which map does HTNetwork Rust Server run?
The game generates the procedural map on HTNetwork Rust Server.
What are the rules and settings on HTNetwork Rust Server?
The name HTNetwork Rust Server does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does HTNetwork Rust Server run?
The build on HTNetwork Rust Server is Rust network protocol 2634 and build 167781, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is HTNetwork Rust Server online, and how reliable is it?
HTNetwork Rust Server is down just now; the last sighting was 5 days 9 hours ago. It was up 0 of 120 hours across the last 5 full days, or 0% of the time. Rust Heatmap has had it on record since 22 October 2026.
Where is HTNetwork Rust Server located?
Nothing about a region comes from HTNetwork Rust Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 24.45.155.115:28015.
Lists and filters
Which Rust Heatmap lists and filters include HTNetwork Rust Server?
These Rust Heatmap lists include HTNetwork Rust Server: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on HTNetwork Rust Server mean?
These are the tags HTNetwork Rust Server publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join HTNetwork Rust Server?
Enter client.connect 24.45.155.115:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.