WHYPrintRust
Online 24.42.149.142:28015 checked 13m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:15 UTC FW25d ago | 2° | – | running | 0 |
| Wed 30 Sep, 23:26 UTC26d ago | 2° | – | 1 days | 0 |
| Fri 4 Sep, 23:28 UTC52d ago | – | – | 26 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on WHYPrintRust?
Its recent wipes drew an average peak of 2 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on WHYPrintRust?
Wipes come at irregular times on WHYPrintRust, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 25 days 20 hours ago the server made the world it is on now.
Player counts
How busy is WHYPrintRust?
The current population of WHYPrintRust is 0, against 20 slots. The average across the last seven days is 0 players; the peak reached 2.
How does WHYPrintRust rank against other Rust servers?
Ranked #11,191 on seven-day player hours, WHYPrintRust is in the top 51% of all ranked servers.
Rules and settings
Which map does WHYPrintRust run?
WHYPrintRust runs a procedural map, which the game generates.
What are the rules and settings on WHYPrintRust?
No gather rate appears in the name WHYPrintRust. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. VAC is off, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does WHYPrintRust run?
The build on WHYPrintRust is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is WHYPrintRust online, and how reliable is it?
The server is up at the moment: WHYPrintRust is online. 168 of 168 hours up over the last 7 full days, which is 100%. The first record of it on Rust Heatmap is 13 September 2026.
Where is WHYPrintRust located?
No region is published by WHYPrintRust. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 24.42.149.142:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include WHYPrintRust?
Best Rust community servers are the Rust Heatmap lists that WHYPrintRust fits. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on WHYPrintRust mean?
The game's server browser reads the tags WHYPrintRust publishes: gmrust (Game mode): Rust survival, standard rules; mp20 (Max players): This server has 20 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join WHYPrintRust?
Enter client.connect 24.42.149.142:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.