Rust HeatmapInfrared · players
IR live Players53,904 Servers11,695 Warm3,130 Fresh wipes · 3h120 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Drunken Sailor's Rust Server

Online 24.160.118.11:28015 checked 9m ago

Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Wed 02:00flare: a wipe in that hourFri 00:00
0
7-day average
peak –
#15,284
rank
top 69%
28d ago
last wipe
no schedule published
6d 17h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 9m ago

Li2Players

AveragePeak
0123402:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

0
wipe-day peak
players, last three wipes

Coming wipes

6d 17h
Thu 5 Nov, 19:00 UTC
FW
34d 17h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:18 UTC FW28d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 491 on average
72 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
102 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 284 on average
314 / 350
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
16 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
394 / 450
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 253 on average
291 / 325

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Drunken Sailor's Rust Server?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe reached its peak 0 hours in.

What is the wipe schedule on Drunken Sailor's Rust Server?

The only wipe on Drunken Sailor's Rust Server is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 28 days 7 hours ago the server made the world it is on now.

Population

How busy is Drunken Sailor's Rust Server?

Drunken Sailor's Rust Server currently has 0 of its 50 slots filled. Averaged over the past week: 0 players.

How does Drunken Sailor's Rust Server rank against other Rust servers?

Ranked #15,284 on seven-day player hours, Drunken Sailor's Rust Server is in the top 69% of all ranked servers.

Rules and settings

Which map does Drunken Sailor's Rust Server run?

A procedural map, generated by the game, runs on Drunken Sailor's Rust Server.

What are the rules and settings on Drunken Sailor's Rust Server?

The name Drunken Sailor's Rust Server does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does Drunken Sailor's Rust Server run?

Rust network protocol 2635 and build 168909 on Linux is what Drunken Sailor's Rust Server runs. Steam updates your game for you, and the protocol has to match for you to join.

Is Drunken Sailor's Rust Server online, and how reliable is it?

The server is up at the moment: Drunken Sailor's Rust Server is online. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.

Where is Drunken Sailor's Rust Server located?

Nothing about a region comes from Drunken Sailor's Rust Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. 24.160.118.11:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include Drunken Sailor's Rust Server?

These Rust Heatmap lists include Drunken Sailor's Rust Server: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Drunken Sailor's Rust Server mean?

gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set are the tags Drunken Sailor's Rust Server publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Drunken Sailor's Rust Server?

Enter client.connect 24.160.118.11:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players Slot count: 50.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.