Rust HeatmapInfrared · players
IR live Players65,057 Servers11,694 Warm3,474 Fresh wipes · 3h113 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

FaceFirst Events|SkillTree|NPCRaids

Online 24.156.98.17:28015 checked 13m ago

moddedoxidepve
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Mon 12:00flare: a wipe in that hourWed 10:00
0
7-day average
peak 1
#9,095
rank
top 41%
11d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 13m ago

Li2Players

AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Li3Server performance

05010015020012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

14.2 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 12

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctFri 18 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 29 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 16:18 UTC11d ago 3 – running 0
Fri 2 Oct, 00:54 UTC26d ago 2 held half 14.6 days 0
Fri 18 Sep, 06:07 UTC40d ago 2 halved by day 12 13.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 246 on average
71 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 236 on average
190 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 100 on average
28 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 58 on average
101 / 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 52 on average
47 / 100
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 52 on average
32 / 300

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on FaceFirst Events|SkillTree|NPCRaids?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe reached its peak 29 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 12 it was below half in the wipes that did not hold.

What is the wipe schedule on FaceFirst Events|SkillTree|NPCRaids?

Wipes come at irregular times on FaceFirst Events|SkillTree|NPCRaids, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 11 days 19 hours ago.

Population

How busy is FaceFirst Events|SkillTree|NPCRaids?

The current population of FaceFirst Events|SkillTree|NPCRaids is 0, against 100 slots. The average across the last seven days is 0 players; the peak reached 1.

How does FaceFirst Events|SkillTree|NPCRaids rank against other Rust servers?

Player hours over seven days put FaceFirst Events|SkillTree|NPCRaids at #9,095, in the top 41% of ranked servers.

Rules and settings

Which map does FaceFirst Events|SkillTree|NPCRaids run?

A procedural map of size 4,250 with seed 2135006930, generated by the game, runs on FaceFirst Events|SkillTree|NPCRaids. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on FaceFirst Events|SkillTree|NPCRaids?

The name FaceFirst Events|SkillTree|NPCRaids does not specify a gather rate. The group limit is 8 players, which is the game's default. pve is the game mode, player combat is disabled. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does FaceFirst Events|SkillTree|NPCRaids run?

Rust network protocol 2635 and build 168909 on Windows is what FaceFirst Events|SkillTree|NPCRaids runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is FaceFirst Events|SkillTree|NPCRaids online, and how reliable is it?

Online now: FaceFirst Events|SkillTree|NPCRaids. Its reported uptime dates the last restart to about 4 minutes ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is FaceFirst Events|SkillTree|NPCRaids located?

No region is published by FaceFirst Events|SkillTree|NPCRaids. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 24.156.98.17:28015 is its address.

Does FaceFirst Events|SkillTree|NPCRaids run smoothly?

Average server fps over the last 48 hours was 113; it never dropped below 85. Entities peaked at 121,683, counting buildings, deployables and all the rest of the world. The highest memory use was 4,020 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include FaceFirst Events|SkillTree|NPCRaids?

Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that FaceFirst Events|SkillTree|NPCRaids fits. These are the filters that return it on the list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on FaceFirst Events|SkillTree|NPCRaids mean?

The game's server browser reads the tags FaceFirst Events|SkillTree|NPCRaids publishes: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): Slot count: 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join FaceFirst Events|SkillTree|NPCRaids?

To join by console, open it with F1 in Rust and enter client.connect 24.156.98.17:28015. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://facefirstgaming.com.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players Slot count: 100.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Gameplay

^p
PvE No player fighting here: the world is the danger.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.