Rust HeatmapInfrared · players
IR live Players52,840 Servers11,737 Warm3,354 Fresh wipes · 3h124 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1° · slots

:thinking:

Offline 24.134.191.89:28015 checked 6d ago

Sp1 · players now 0/ 1
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,344
rank
top 69%
7d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 6d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct11 Oct17 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.3 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Wed 21 OctMon 12 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 19:33 UTC7d ago 1 – running 0
Mon 12 Oct, 20:48 UTC16d ago 1 halved by day 1 8.9 days 0
Thu 8 Oct, 13:40 UTC20d ago 1 – 4.3 days 0
Thu 1 Oct, 22:40 UTC FW27d ago 0 – 6.6 days 0
Thu 1 Oct, 06:41 UTC27d ago 0 – 0.7 days 0
Wed 30 Sep, 22:26 UTC28d ago 0 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 553 on average
323 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
201 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 294 on average
36 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 293 on average
26 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 273 on average
56 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
72 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on :thinking:?

Its recent wipes drew an average peak of 1 players. 0 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 1 when it did not hold.

What is the wipe schedule on :thinking:?

There is no next wipe to predict on :thinking:, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 7 days 4 hours ago the server made the world it is on now.

Player counts

How busy is :thinking:?

:thinking: went quiet 6 days 16 hours ago and is offline right now. The average across the last seven days is 0 players.

How does :thinking: rank against other Rust servers?

Ranked #15,344 on seven-day player hours, :thinking: is in the top 69% of all ranked servers.

Settings and rules

What are the rules and settings on :thinking:?

A gather rate is not given in the name :thinking:. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does :thinking: run?

Rust network protocol 2634 and build 167295 on Windows is what :thinking: runs. Steam updates your game for you, and the protocol has to match for you to join.

Is :thinking: online, and how reliable is it?

Last seen 6 days 16 hours ago, :thinking: is offline right now. 13 of 168 hours up over the last 7 full days, which is 8%. It first appears in Rust Heatmap records on 30 September 2026.

Where is :thinking: located?

Nothing about a region comes from :thinking:. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 24.134.191.89:28015.

Lists and filters

Which Rust Heatmap lists and filters include :thinking:?

The Rust Heatmap lists that :thinking: fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on :thinking: mean?

gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167295 (Build): Build 167295; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set are the tags :thinking: publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join :thinking:?

Press F1 in Rust to open the console, then enter client.connect 24.134.191.89:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167295,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp1
Max players The slot count is 1.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167295
Build Build 167295.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.