Rust HeatmapInfrared · players
IR live Players50,302 Servers11,676 Warm3,170 Fresh wipes · 3h121 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–75° · slots

NTC

Online 23.109.125.2:28015 checked 9m ago

Sp1 · players now 0/ 75
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 10:00flare: a wipe in that hourThu 08:00
0
7-day average
peak –
#15,335
rank
top 69%
25d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 9m ago

Li2Players

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Li3Server performance

010020030040010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 522 on average
282 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
306 / 325
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
28 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
27 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
45 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 246 on average
146 / 200

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on NTC?

Its rhythm cannot yet be told: too few of NTC's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 25 days 3 hours ago the server made the world it is on now.

Population

How busy is NTC?

Of 75 slots on NTC, 0 are in use right now. The average across the last seven days is 0 players.

How does NTC rank against other Rust servers?

Ranked #15,335 on seven-day player hours, NTC is in the top 69% of all ranked servers.

Rules and settings

Which map does NTC run?

The map on NTC is procedural, size 3,000 with seed 50000, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on NTC?

The name NTC does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does NTC run?

Rust network protocol 2634 and build 167781 is the build NTC runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is NTC online, and how reliable is it?

Right now NTC shows as online. The uptime it reports puts the last restart at about 6 days 20 hours ago. It was up 143 of 144 hours across the last 6 full days, or 99% of the time. The first record of it on Rust Heatmap is 22 October 2026.

Where is NTC located?

A region is not published for NTC. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 23.109.125.2:28015.

Does NTC run smoothly?

Average server fps over the last 48 hours was 218; it never dropped below 193. The world held as many as 48,441 entities, buildings and deployables included. At its peak it held 3,669 MB of memory. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include NTC?

These Rust Heatmap lists include NTC: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on NTC mean?

gmrust (Game mode): Survival in the standard Rust form; mp75 (Max players): The slot count is 75; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set are the tags NTC publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join NTC?

Enter client.connect 23.109.125.2:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp75
Max players The slot count is 75.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167781
Build The game build here is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.